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Any help with 'stuck' animations would be appreciated!


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To elaborate, the two 'big' culprits I've had for this is Rest Anywhere (I think it's a part of Frostfall?) and Defeat. With rest anywhere there's a chance my character outright becomes a ghost that walks through walls, and whose first person camera is all sorts of glitched upside down.

 

Defeat on the other hand is a bit different. During the 'resist' animation my character can struggle, but if I 'win' the struggle my screen bugs a bit; I'll still be in first person, but have my body from theresist animation still on my screen, blocking my view. Scrolling out to third person then re-locks me in the resist animation, as well as in this 'third person' state while enemies can still attack me.

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