Dark_Ansem Posted April 11, 2019 Posted April 11, 2019 I'm not sure how else to explain this: some models in Skyrim have a baked-in animation, a simple one, such as a staff with a rotating orb. I managed to import one in 3ds max 2018, the "apocrypha paper twister 3 model". However, for lack of any better word, the animation "decays" after a little bit, in 3ds max 2018 with this plugin. On the other hand, in NifSkope it looks and loops fine. Any suggestion, please?
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