donutfiend Posted March 19, 2019 Posted March 19, 2019 It's been my understanding so far that (I may be wrong) the major hurdles we had to overcome in properly modding the VR version were: 1. SKSEVR: Done 2. SkyUIVR: Done 3. SexLabVR: Seems to be getting very close to a baseline functionality. I imagine now that all the core components are coming together, we may start seeing official ports, or community patches coming out for some other popular mods. As it stands now the limited amount of information out there isn't terribly hard to find due to there being little discussion on it while we wait for the stars to align, but it seems that may start getting harder to find when mixed in with all the SSE stuff. I know VR isn't as popular and I don't expect the floodgates to suddenly open and ports to start flying all over the place, but I don't relish the idea of creeping through pages of SSE mod discussions to see if that one has been ported or is already working (which, once I get it installed properly, I plan to start testing a few). So far I like the "Working VR Mods" thread but even that may get a bit cluttered at some point. I'm mostly just thinking out loud here, so let me know if I'm wrong. Cheers!
rollergirlkirsty Posted March 24, 2019 Posted March 24, 2019 I really can't wait till i can get it all working in VR
Zoey McKenzie Posted March 29, 2019 Posted March 29, 2019 VR Hype! Would be neat to have a dedicated space for us VR Skyrim'ers.
BigOnes69 Posted March 31, 2019 Posted March 31, 2019 This sounds like it is close enough for its own tab
siskin Posted April 6, 2019 Posted April 6, 2019 I agree, would love to see a dedicated tab for Skyrim VR.
cheapp Posted April 15, 2019 Posted April 15, 2019 +1 Can't wait until VR gets more mainstream so more people care Maybe after Valve Index
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