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Annotations in 3ds max


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Okay so I can proably assume this will get zero replies but I'll try.

 

Why oh why oh why oh why oh why do the annotations of   'weaponFire' 'muzzleFlash' etc NOT WORK in custom exported animations?

 

They will work if I assign them to a firing animation replacer but then the arm fucks up.

 

Does anyone know why these don't work??

 

Thank you

 

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