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Question for nif.file experts


kilos

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In Oblivion and the other games, when an object or NPC are detected by the player, a symbol identifying the type of object/NPC, for example a book, a hand, a door, a face, etc., appears.
My question is this: exactly, in which part of the nif.file related to that object / NPC is the symbol generated? Thank you

Horse.jpg

Book.jpg

Hand.jpg

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Ok, why does a horse that is not mounted have a horseshoe symbol, and when is mounted the symbol change in a face (Npc)? what is the mechanism that determines the change? Is it possible through the CS to identify where and how this transformation takes place?
Thank you

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On 2/21/2019 at 2:40 AM, kilos said:

Ok, why does a horse that is not mounted have a horseshoe symbol, and when is mounted the symbol change in a face (Npc)? what is the mechanism that determines the change? Is it possible through the CS to identify where and how this transformation takes place?
Thank you

Look in the constructor if this is a horse. If so, then she may not have animation with a rider, i.e. she is just an animal horse for decoration, but not for riding.
 
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