edx Posted February 7, 2019 Posted February 7, 2019 Hey, I'm trying to get these mod's to work together and the only way I can get it to work is by letting belt-fastened quivers overwrite XP32 but this mean's that I cannot enter the XP32 menu because Belt-Fastened Quivers overwrite's the skeleton. Is there anyway around this and what is the proper load order. I'm thinking that if I want to use the animation's and BFQ's skeleton then I'm going to not be able to use the XP32 MCM menu? Load order that work's - XP32MSX - Belt-Fastened Quivers 1.3 - Archery Game-play overhaul - Belt-Fastened Quivers Support Order that doesn't work, but let's me in the XP32 menu - Belt-Fastened Quivers 1.3 - Archery Game-play overhaul - Belt-Fastened Quivers Support - XP32MSX
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