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AGO and Belt-fastened quivers


edx

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Hey, I'm trying to get these mod's to work together and the only way I can get it to work is by letting belt-fastened quivers overwrite XP32 but this mean's that I cannot enter the XP32 menu because Belt-Fastened Quivers  overwrite's the skeleton. Is there anyway around this and what is the proper load order. I'm thinking that if I want to use the animation's and BFQ's skeleton then I'm going to not be able to use the XP32 MCM menu?

 

Load order that work's 

 

- XP32MSX

- Belt-Fastened Quivers 1.3

- Archery Game-play overhaul

- Belt-Fastened Quivers Support

 

Order that doesn't work, but let's me in the XP32 menu

 

- Belt-Fastened Quivers 1.3

- Archery Game-play overhaul

- Belt-Fastened Quivers Support

- XP32MSX

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