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[Search] NPC voice falloff/attenuation?


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Posted

Hello~

 

Looking for something that reduces the volume of npcs voices over x distance.

Like for eg.

Chilling upstairs in the Winking Skeever with follower at the table expecting to have a nice quiet dinner... but instead all I can hear is Corpulus and his kids talking about their full till as if I was right in front of them.

Just reducing "Voice" slider in options is the solution as that reduces all voices.

 

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