CairanKildare Posted January 11, 2019 Posted January 11, 2019 I was planning on beginning work on a mod but given some of the content matter, I wanted to get some opinions from players first. Given that LL player by their very nature may be more open-minded about controversial --perhaps offensive-- mods, I felt that you might be the right group for this question. My prospective mod would be something of an alternate ending/continuation for Bioshock Infinite. I absolutely love this game and given Elizabeth's reality-hopping powers, it is conceivable that Elizabeth could happen upon the world of Fallout 4 and therefore join us in the commonwealth. Sort of. The mod as I'm envisioning it would introduce a massive new area, the giant flying city if Concordia, built from the philosophical and literal ruins of Comstock's infamous Columbia. It would involve a massive, multi-faction quest where the Sole Survivor (and whomever he might be allied with) seek to determine the fate of this fantastical flying city and --more importantly-- the world-shattering technologies of the Lutece Twins. In terms of backstory, the history of Concordia would begin on the fateful day that Booker DeWitt and Elizabeth Comstock visit the Infinite Lighthouses. As they walk towards the place of Booker quantum divergence, his fateful Baptism, the Elizabeth of this dimension begins to question the decision of her quantum sisters: Yes, Booker's baptism would cause uncountable versions of himself to become Zachary Comstock and lead tragedy and suffering on an unimaginable scale. But certainly, there must be some other way to prevent this, beyond drowning every version of this man, a man she had grown to depend on and care for so deeply. Casting her mind into the quantum possibilities, she happens upon another world, one far different than her own. Booker is a noble man, a hero, flawed as all men, but has demonstrated a desire to help and protect others. This world seems like it could use such a man. Without a word, she transports herself and Booker back to the damaged and failing Columbia and --with the full extent of her powers-- summons forth an enormous rip in space and time and thrust the shattered remains of Columbia out of their world and into a new world. The Circle has been broken: Booker will not be baptized, will not become Comstock and therefore, need not die. They are now in what we know as the Commonwealth of 2263, 24 years before the opening of Vault 111 and the event of Fallout 4. The city has appeared miles off-coast, far from any skyward-looking eyes in the Commonwealth. Columbia is shattered, but many of its citizens still live, as do the Lutece Twins. Quickly realizing the world around them is an inhospitable wasteland, they decide their best recourse is to try and repair the shattered city. As Elizabeth hoped, Booker immediately suggests that their only concern cannot be simply survival. Thus the Twins, Booker and Elizabeth decide to rechristen the city as Concordia and to attempt to recreate it not as a xenophobic island away from the world below as Father Comstock would have, but as a beacon and a refuge for the world below.. and perhaps one day, the world's salvation. So, for the next 4 years, they work to repair the city, eliminating all vestiges of the evil of the Comstock regime and recreating its a new, hopeful beacon for the world. using the brilliance of the Luteces, their minds are given free rein and emboldened by the more egalitarian and democratic leadership of Booker and Elizabeth, Concordia surpasses the capabilities of Columbia. It truly becomes a paradise beyond measure. However, all four realize the dire danger of below and ensure that Concordia is well protected and able to project that protection for the benefit of others. [Here comes the troublesome bit] However, during this time of hopeful growth, Elizabeth forms a deeper affection for Booker that she suspects is somewhat reciprocated. In her mind, this is not really her father --her father is a Booker from a dimension that by now may no longer exist. She is not Anna, who would still be but a small child still. She is Elizabeth, a grown woman and Booker is the man she has come to love. So, one fateful night, after too much celebration she approaches Booker and confesses her love for him. Surprisingly, he tentatively admits feelings himself. For good or ill, they allow themselves to forget their pasts and the nature of who they are and share an evening of vulnerability and trust that neither had known before. Thereafter, Elizabeth detects a change in booker. He is still kindly and gentle, but she senses a distance in him, a return to the haunted man he was when they first met. This reached a moment of crisis a few weeks later when it is determined that Elizabeth is with child. Booker's already damaged soul breaks at this news and decades of guilt and shame flood over him, compounded by what he perceives as his most grievous sin. knowing the evil that lurks in him, what shame and guilt would make of him, he flees Concordia --leaving it in the hands of the Lutece Twins and Elizabeth-- and heads to parts unknown, to disappear in the wastelands below. Elizabeth is devastated by this but is too strong to be destroyed. She continues preparations for the emergence of Concordia with the help of the Twins until the night of the birth of her baby.. actually babies.. twins themselves. the pregnancy proves too much for Elizabeth and she finds that she must become bedridden to regain her strength. Most of this backstory will be unknown to the players at first, told either through sidequests or random lore items, like journals. Suffice it to say, Concordia never appears, never herald in a new age. Much like Booker DeWitt, Elizabeth, and their shared dreams, it is forgotten. But the dream need not die. Perhaps the Sole Survivor can redeem the dream and become the new Savior of Concordia. Or perhaps, he or his allies may choose a darker path for the massive, deadly technological marvel. I play to introduce a lengthy main quest, plus numerous sidequests, that will have a mysterious visitor to the sole Survivor asking him or her to investigate claims of mysterious events, of a possible new faction in the Commonwealth, and rumors of a flying city. I plan to include story plots involving the Enclave, the Institute, the BOS, and the Minutemen, depending on what allegiances the player might have. I'll also introduce the player in the fullness of the game to Booker and Elizabeth as well as the Twins, should their choice leads them these people. There'll also be the chance to pick up one of two potential new companions, complete with their own romance options. However, before I even begin this, do you think that the implied incest --even as delicately handled and as marginal as I plan to make it-- will be problematic. Since that single night is a focal point in the plot and is the catalyst for much of the quests to come, removing it would require a severe re-imagining of this mod. However, it is incest and I do not want to create a mod that will make me hated amongst Fallout players (or beyond). What do you think?
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