Aceboltz Posted December 17, 2018 Posted December 17, 2018  Hello everyone,   I always followed this guide for my skyrim setup: https://pastebin.com/3eEmSPHQ (Anon's lewd guide on reddit).   Among many other things this guide tells to install in this oder:  -Bodyslide -Naturalistic HDT & beast HDT (NBB) -UUNPV physical petals puffy nip body 2.41 -UUNP Chinese - UUNP HDTVIGINA NIPPLE-MINI.7z (A collision patch for NBB by Bazinga, June 2017, can be found on page 24)   So far this setup has been mostly good, some minor bugs here and there but no clipping and working physics and collisions. My biggest concern was the lack of compatibility with utf based outfit conversion files: I need to switch between 2 different bodyslide.exe, one to build english files and one for chinese files. It's annoying and requires further manual editing of the files.   I see that UUNP 2.76 is available for us filthy westerners so I downloaded it. I can use Mod organiser so I will mess with this mod by myself. But I am not really an expert modder so I wonder:   With the newer versions on UUNPV do I still need NBB and Bazingas collision patch? Or is it ok to remove the patch now (and still get collisions)? NBB's collision patch comes with hdt-smp, but UUNPV also has it, the guide says to delete all skse related files from UUNPV, but can we do it the other way around (keep UUNPV skse files but delete NBB's patch skse files)?   Yeah some technical question but they can be summed up like this: Is it ok to uninstall NBB and/or NBB's collision patch with the newer versions of UUNPV?   Yours faithfully. Â
toudonrop Posted April 28, 2019 Posted April 28, 2019 Were you able to figure this out? Curious myself about the answer.
klappspaten Posted April 28, 2019 Posted April 28, 2019 for bodyslide there is a language selection option in the config file just make sure it's 57 thats english.
toudonrop Posted April 29, 2019 Posted April 29, 2019 14 hours ago, klappspaten said: for bodyslide there is a language selection option in the config file just make sure it's 57 thats english. Good tip! Thanks!  On 12/17/2018 at 4:04 AM, Aceboltz said: With the newer versions on UUNPV do I still need NBB and Bazingas collision patch? Or is it ok to remove the patch now (and still get collisions)? NBB's collision patch comes with hdt-smp, but UUNPV also has it, the guide says to delete all skse related files from UUNPV, but can we do it the other way around (keep UUNPV skse files but delete NBB's patch skse files)?   Yeah some technical question but they can be summed up like this: Is it ok to uninstall NBB and/or NBB's collision patch with the newer versions of UUNPV?  With UUNPV 2.81 out, I'm hoping someone can chime in as I'm kind of in the same boat.
klappspaten Posted April 29, 2019 Posted April 29, 2019 i have to try again myself since i only used it once
klappspaten Posted April 29, 2019 Posted April 29, 2019 by the way can you tell me where to find version 2.81, i only got version 2.61? Â found it!
klappspaten Posted April 29, 2019 Posted April 29, 2019 As far as my knowledge goes, it seems that in anon's guide what you delete is nothing else but the complete functionality of smp-pe and it's components. Since the body meshes seem to support hdt-pe it works fine. If you want the physics from NBB from bazinga then you definitely should install it. The compatibility patch doesn't seem to have any collision based files in it, so you can try without it. That's what i found out so far.
toudonrop Posted April 29, 2019 Posted April 29, 2019 3 hours ago, klappspaten said: As far as my knowledge goes, it seems that in anon's guide what you delete is nothing else but the complete functionality of smp-pe and it's components. Since the body meshes seem to support hdt-pe it works fine. If you want the physics from NBB from bazinga then you definitely should install it. The compatibility patch doesn't seem to have any collision based files in it, so you can try without it. That's what i found out so far. Interesting! Thanks for the thoughts here. Will try without the collision patch, and use the meshes and see how things go.  I realize I should have posted a link to the newer 2.81 (especially given its a bit of a pain to get it in the first place!) so here it is for anyone else interested: UUNPV physical petals puffy nip body 2.81
toudonrop Posted May 1, 2019 Posted May 1, 2019 11 hours ago, klappspaten said: thx man appreciated  No problem! It was certainly a... process to get the new UUNPV. That's for sure. Though I do think it's worth it, especially the better "bottom" textures.Â
klappspaten Posted May 1, 2019 Posted May 1, 2019 you bet! Edit: The only thing that bazinga's patch file does, is to diable the smp-pe functionality of the body meshes for bodyslide and to replace it with the normal hdt-pe functionality. Even though the meshes should still work without smp-pe hence the use the same collision files for the lower parts and stuff. In other terms the path to the collision files in the meshes is the same, so they should work regardless. If they don't please tell me and i can try to make a fix for it.
toudonrop Posted May 5, 2019 Posted May 5, 2019 On 5/1/2019 at 12:34 PM, klappspaten said: you bet! Edit: The only thing that bazinga's patch file does, is to diable the smp-pe functionality of the body meshes for bodyslide and to replace it with the normal hdt-pe functionality. Even though the meshes should still work without smp-pe hence the use the same collision files for the lower parts and stuff. In other terms the path to the collision files in the meshes is the same, so they should work regardless. If they don't please tell me and i can try to make a fix for it. Apologies for this message being as late as it is! I wanted to check back in to let you know for sure but I haven't had a chance to get back in-game as I expected! What you mentioned makes sense though so I have my expectations. I should have some time to dig in tomorrow so I'll check back in then for sure and let you know what I find.  Also, regardless of the findings I do have to say thanks for being willing to offer to try and fix up a patch. Whether one is needed or no, the offer is much appreciated on this end.
klappspaten Posted May 5, 2019 Posted May 5, 2019 As far as my own progress goes. i made some edits to the bodyslide nif meshes and changed them so thy fully support hdt-pe. Another thing i found is that the meshes of the blacksmith body, espescially the feet have some weird texture bugs where two textures get layered over each other but couldn't find a way to fix it. After my own edits all other things seem to work smoothly so far.
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