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Mod Organizer 508 Visible Plugin Limit??


xpoverzion

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I have a strange problem, and I'm wondering if anybody else has ever experienced this.  I have about 1100 mods installed with about 600 plugins merged down to 235.  On the right panel in MO, I like to keep all my plugins visible with the merged plugins unchecked.  This method makes it easier for me to rebuild merges if need be.  The problem is that whenever I reach 507 or 508 visible plugins in MO's right panel, MO boots the game as if there are more than the 254 plugin limit installed.  When I try to load a save game, it shows that Dragonborn, Skyrim, update, etc are all missing.  This is of course what you see when you reach the 254 plugin limit.  But of course Wrye Bash, and other programs verify that I have only 235 active plugins while the rest are merged.  

So whenever the visible plugins in the right panel reaches around 507 (even though only 235 of those are checked and active), MO boots the game as if it's over the 254 plugin limit.   Does MO have a "visible" plugin limit?  If so, is there a way to increase this limit so that I don't run into this problem anymore.  I have checked the MO .ini file and other files in it's folder and there is nothing I can find that relates to this issue.  Any help would be greatly appreciated.

 

Thank You!!

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