Simite Posted November 22, 2018 Posted November 22, 2018 So I'm working on some tuning file edits to make the NPC sims in my game work the NPC jobs around the game I just need some help figuring out what part of the XML to change and what to change it too. Here's an example of the XML: Spoiler <?xml version="1.0" encoding="utf-8"?><I c="TunableSimFilter" i="sim_filter" m="filters.tunable" n="filter_ActorCareer_WardrobePedestal_Stylist" s="191612"> <L n="_filter_terms"> <V t="trait"> <U n="trait"> <T n="invert_score">True</T> <T n="trait">16851<!--trait_isGrimReaper--></T> </U> </V> <V t="sim_info_lod" /> <V t="species" /> <V t="trait"> <U n="trait"> <T n="invert_score">True</T> <T n="trait">187088<!--trait_Scarecrow--></T> </U> </V> <V t="is_ghost"> <U n="is_ghost"> <T n="invert_score">True</T> <T n="require_npc">False</T> </U> </V> <V t="can_be_outside" /> <V t="is_hidden"> <U n="is_hidden"> <T n="invert_score">True</T> </U> </V> <V t="trait"> <U n="trait"> <T n="invert_score">True</T> <T n="trait">177810<!--trait_Hidden_Skeleton_ServiceSkeleton--></T> </U> </V> <V t="trait"> <U n="trait"> <T n="invert_score">True</T> <T n="trait">178437<!--trait_Hidden_Skeleton_TempleSkeleton--></T> </U> </V> <V t="trait"> <U n="trait"> <T n="invert_score">True</T> <T n="trait">186785<!--trait_FlowerBunny--></T> </U> </V> <V t="trait"> <U n="trait"> <T n="invert_score">True</T> <T n="trait">183343<!--trait_HolidayTradition_FatherWinter--></T> </U> </V> <V t="age"> <U n="age"> <E n="ideal_value">TEEN</E> <E n="min_value">TEEN</E> </U> </V> <V t="career"> <U n="career"> <V n="career" t="from_explicit_type"> <U n="from_explicit_type"> <T n="career_type">195952<!--career_Adult_NPC_WardrobePedestal_Stylist--></T> </U> </V> <V n="career_user_level" t="enabled" /> </U> </V> <V t="trait"> <U n="trait"> <T n="invert_score">True</T> <T n="trait">133798<!--trait_Hidden_IsEventNPC_Challenge--></T> </U> </V> <V t="trait"> <U n="trait"> <T n="invert_score">True</T> <T n="trait">112688<!--trait_isAlienPollinator--></T> </U> </V> <V t="trait"> <U n="trait"> <T n="invert_score">True</T> <T n="trait">116487<!--trait_DetectiveCareer_PoliceStationCriminalNPC--></T> </U> </V> <V t="trait"> <U n="trait"> <T n="invert_score">True</T> <T n="trait">202424<!--trait_SpecialNPCs_BabyAriel--></T> </U> </V> </L> <V n="_household_templates_override" t="enabled"> <L n="enabled"> <T>98542<!--HH_template_NPC_adult_single--></T> </L> </V> <T n="_template_chooser">16745<!--adult_template_chooser--></T> <T n="use_weighted_random">True</T></I> From that I think I want to delete the part highlighted in yellow and replace with something like this: Spoiler <V n="repurpose_terms" t="use_specific_sims"> <T n="use_specific_sims">113938<!--filter_Unimportant_NoCareer--></T> </V> or possibly this: Spoiler <V n="repurpose_terms" t="use_unimportant_sims" /> I'm not sure if either of these are the correct ones, so any help or input about this would be greatly appreciated. Thanks.
Simite Posted November 24, 2018 Author Posted November 24, 2018 Bump ~ anyone can help? *cries a little*
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