PrecursorDesign Posted October 29, 2018 Posted October 29, 2018 Hey everyone, So I made my first animation in Blender (It's a long one (almost 2000 frames)). I used all of the programs (s4pe, s4 studio, etc) to create a package. I've created an xml (still a WIP as far as events go, but the important bits are there). But for whatever reason, the animation won't show up in the WW menus in-game (yes, I've got the package folder in my mods folder). I've cross referenced other xml files from other animation packages by various other authors. I'v double and triple checked my work. I'm at a loss. I'll upload my .package file for someone to check over, if that's possible. Thanks in advance everyone! WW_PrecursorDesign_1st Animation_1.0.package
HKo_83 Posted November 3, 2018 Posted November 3, 2018 I just had a similar problem after adding a new animation into my package, check if this might help:
Simite Posted November 4, 2018 Posted November 4, 2018 I can see some issues with your animation package, there is 2 actors in the XML but there is only 1 clip file, you need a clip file for each actor in the animation. Also your animation clip name should be PrecursorDesign:PosePack_201810290947073187_set_1 ; and there would be PrecursorDesign:PosePack_201810290947073187_set_2 if you had created individual blend files for each actor in the animation. (The numbers in red will be different each time you import to S4S so make sure you use the new name and don't just copy paste this) As a final note, you should only be using the events in your animation if you're using the patron version of WW, otherwise it may cause issues.
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