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FO4Edit will not open esp subrecords - SOLVED


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FO4Edit will not open esp subrecords:

example: the mod "thats not a knife - bowie knives"; FO$Edit opens associated esm and esp record header and record sub headers, but when I click on the + sign to open the subrecord (like +weapon-id name ) it only loads  the reference esp name,, there are no sub records- no data on weapon damage etc that is contained in the esp. (yes I have opened all 4 right side views and that is all that is there except in the "info" screen that explains FO4Edit color coding etc)

 

Has anyone else run into this, and know of a fix?

 

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Solved:

FYI - the problem was a single check box in a context menu for the view section of
FO4Edit that when checked hides all non conflicting records.

That box was checked so - no data records were showing.  Nice to know there wasn't any conflicts I guess?

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