imajester Posted October 24, 2018 Posted October 24, 2018 hullo all, I have a game crash that I am hoping some genius here can help me solve. First off, I am playing Enderal and have SexLab installed and a couple other mods. What I am seeing is that whenever an animation is played that has the player as the victim, the game crashes. I tracked it down to this function in sslActorAlias: function SetVictim(bool Victimize) Actor[] Victims = Thread.Victims ; Make victim if Victimize && (!Victims || Victims.Find(ActorRef) == -1) Victims = PapyrusUtil.PushActor(Victims, ActorRef) Thread.Victims = Victims Thread.IsAggressive = true ; Was victim but now isn't, update thread elseIf IsVictim && !Victimize Victims = PapyrusUtil.RemoveActor(Victims, ActorRef) Thread.Victims = Victims if !Victims || Victims.Length < 1 Thread.IsAggressive = false endIf endIf IsVictim = Victimize endFunction specifically the line: Victims = PapyrusUtil.PushActor(Victims, ActorRef) Catching it in the debugger shows me that PapyrusUtil.PushActor is null. I have reinstalled the game, the mods, manually installed PapyrusUtils, ran vcredist_x86.exe just about everything I can think of but I still get the crash when the player is the victim. No crash if I use MatchMaker or when I comment out that single line. God I hope someone has an idea, I don't have anymore. Edit: Actually, I am not sure I am correct that PushActor is null....this is the code that is failing....obviously what EAX is pointing to has a null entry....
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