DragonGraphyx Posted October 18, 2018 Posted October 18, 2018 The SL framework uses the jsonutil.pcs/pex and the storageutil.pcs/pex I also have another mod, wearable lanterns, that uses these same scripts and in MO2 it shows on the left side that SL is overwriting Lanterns or vice versa and in conflicts shows these scripts as the conflict,. Does this make a difference if they have the same scripts? Can I rename one (i.e. _wl_json.pcs) if so will the mod still work? Are they actually overwriting the other and creating a valid conflict? Thanks in advance D
Guest Posted October 18, 2018 Posted October 18, 2018 Always use the ones from SexLab. Other mods are adding old versions and this may cause problems to other mods.
DragonGraphyx Posted October 18, 2018 Author Posted October 18, 2018 9 hours ago, CPU said: Always use the ones from SexLab. Other mods are adding old versions and this may cause problems to other mods. So always just let SexLab overwrite these, or should I remove the files from the other mod??
Guest Posted October 18, 2018 Posted October 18, 2018 1 hour ago, DragonGraphyx said: So always just let SexLab overwrite these, or should I remove the files from the other mod?? Just overwrite
DragonGraphyx Posted October 19, 2018 Author Posted October 19, 2018 1 hour ago, CPU said: Just overwrite Awesome, thanks for the help and quick responses!!!!
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