NeroDoom Posted May 10 Posted May 10 (edited) Reshade testing for Yesenia's scene Edited May 10 by NeroDoom 16
Kucu091 Posted May 10 Posted May 10 4 minutes ago, NeroDoom said: Reshade testing fro Yesenia's scene Oh my fuckin' God... This is gonna be so unique, I'm already pleased to watch the final results 😍 2
parzysty Posted May 10 Posted May 10 35 minutes ago, NeroDoom said: Reshade testing for Yesenia's scene Can you show how you setup the Relight orbs? 2
AkaTheBootyHutner Posted May 10 Posted May 10 6 hours ago, NeroDoom said: Reshade testing for Yesenia's scene Damn that looks amazing 2
NeroDoom Posted May 11 Posted May 11 On 5/10/2026 at 6:35 PM, parzysty said: Can you show how you setup the Relight orbs? A full on explanation would take a lot of time but basically I usually use 2 orbs and to Infinite light sources: There's a lot going on here (too much actually) than just Relight but this is what the light sources look like: 1: Is a more warm light orb I put behind her her to create a bit of reflection from the afternoon sun on her hair and face 2: A more neutral light to illuminate her face a bit and make it stand out 3: The Infinite light sources. When made infinite instead of spheres it creates the illusion than the light is coming from beyond the scene. I put a more warm light coming from were the sun would be and a more white light to balance it all. If I knew anything of light theory this would look much, much better but I do my best with what little I know Here is the same picture removing only relight from the active shaders: Spoiler 17
DoofTheSpoof Posted May 12 Posted May 12 On 5/9/2026 at 8:50 PM, AkaTheBootyHutner said: what are the stockings? 1
AkaTheBootyHutner Posted May 13 Posted May 13 (edited) On 5/12/2026 at 12:47 PM, DoofTheSpoof said: what are the stockings? My posts on Page 19 Edited May 14 by AkaTheBootyHutner 1
Kucu091 Posted May 16 Posted May 16 1 hour ago, NeroDoom said: Tomorrow is Yesenia's first trial Fuckin' amazin' sopiler... Awaitin' for it
flybox Posted May 17 Posted May 17 (edited) On 5/11/2026 at 1:58 PM, NeroDoom said: A full on explanation would take a lot of time but basically I usually use 2 orbs and to Infinite light sources: There's a lot going on here (too much actually) than just Relight but this is what the light sources look like: 1: Is a more warm light orb I put behind her her to create a bit of reflection from the afternoon sun on her hair and face 2: A more neutral light to illuminate her face a bit and make it stand out 3: The Infinite light sources. When made infinite instead of spheres it creates the illusion than the light is coming from beyond the scene. I put a more warm light coming from were the sun would be and a more white light to balance it all. If I knew anything of light theory this would look much, much better but I do my best with what little I know Here is the same picture removing only relight from the active shaders: Hide contents I really like how you've been using Relight. The only thing that bugs me is how sharp some of the borders of the shadows are. I assume that's a consequence of the combination of a relatively low-poly game with the ray-tracing Relight uses. (I'm assuming it's ray-tracing?) Still, they look great overall. I especially like the pics you post that have a lot of dark areas in them. The lighted subjects really pop in contrast. Edited May 17 by flybox 1
NeroDoom Posted May 17 Posted May 17 7 hours ago, flybox said: I really like how you've been using Relight. The only thing that bugs me is how sharp some of the borders of the shadows are. I assume that's a consequence of the combination of a relatively low-poly game with the ray-tracing Relight uses. (I'm assuming it's ray-tracing?) Still, they look great overall. I especially like the pics you post that have a lot of dark areas in them. The lighted subjects really pop in contrast. Relight in dark places is much, much easier to pull off than in daytime. And yeah, the low polygon count of this game is hell sometimes, you can see for example in some pictures there's a straight line going the entire length of arms and legs, and other surfaces and it's caused by that.
NeroDoom Posted May 17 Posted May 17 Just now, NeroDoom said: Guys, do you mind if I make the page turn? You don't?, Cool...😅 1
Popular Post NeroDoom Posted May 17 Popular Post Posted May 17 Anyway, first part of @A is for Awesome's Yesenia Flores colab is out. Check it out. Here is a preview: 21
Kucu091 Posted May 17 Posted May 17 2 hours ago, NeroDoom said: Guys, do you mind if I make the page turn? That's not even had to be asked... Of course yes!
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