FinalCloud Posted October 28, 2012 Posted October 28, 2012 Does anyone know if it is still necessary to edit files in nifscope after exporting from 3ds max (i.e. copying the armor created over to the base body and copying the texture files from the original armor over to the new one (by deleting the BSShader property etc) Or is there a new nifscope plugin for 3ds max available that doesnt require all this to be done? I am still using the versions from Early August
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