Azurahawk Posted September 4, 2018 Posted September 4, 2018 Trying to make a simply dialogue request for the player to request an NPC for assistance, and at the end of the dialogue I usually type out akActor or akPlayer.setrelationshiprank(Game.GetPlayer(), 3) and now it's telling me it's undefined. Any idea what I'm doing wrong?
Narue Posted September 4, 2018 Posted September 4, 2018 I think you're looking for akSpeaker (the actor doing the talking on the topic). If you open the full source for the fragment, you can see what variables it generates automatically and add suitable properties (such as a PlayerRef property instead of calling Game.GetPlayer).
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