moore1985 Posted February 17, 2019 Posted February 17, 2019 the animal mansion plus NS_1.0 oldrim works on special edition just install it like any mod
sellotape22 Posted February 18, 2019 Posted February 18, 2019 On 9/25/2018 at 5:44 PM, xunyii said: It can also running without being packaged into BSA i downloaded this but it still crashes. help please?
SFGirl Posted February 23, 2019 Posted February 23, 2019 On 2/18/2019 at 1:45 PM, sellotape22 said: i downloaded this but it still crashes. help please? same, the game CTDs when i enter the house
EthanGibbens Posted February 24, 2019 Posted February 24, 2019 i am very stuck, not sure wtf to do, i have animal mansion V06c from the oldrim mod installed, and i have the animal mansion zip file for SE, im not sure what to do as many people have said different things, so could someone clear it up for me and show each step clearly? thanks.
MarcoWolf Posted March 12, 2019 Posted March 12, 2019 installed this and the corresponding version of the oldrimmod but the house never even appears. even tried fresh saves and still nothing. wish they would convert animal mansion redux to SE already as it is supposed to be much more stable.
Bertus Posted March 12, 2019 Posted March 12, 2019 To me it works, but when you manage to find the waitress and the bard, and the innkeeper tells you "return later" they just stand there forever and do nothing. so if you use th mcm option to skip the stage, they stills tand there
FluffyFlomS Posted June 12, 2019 Posted June 12, 2019 In the companion quest I cant take my place, I´m standing on the marker but nothing happens. can someone help me with that?
leszakadt_plafon Posted June 13, 2019 Posted June 13, 2019 On 9/2/2018 at 10:58 AM, VAAlucard said: Animal Mansion v0.6c. Unfortunately, the game won't even squeak once it's turned on. Maybe a usable version? Sajnos meg sem nyikkan a játék, ha ez bekapcsolt. Esetleg egy használható verzió? Csak megjegyzem... újra telepítettem a játékot és egy hétig szívtam a kapcsolókkal mire kiderült, hogy éppen ez az egyik dolog ami hibás... a másik maga az SE verzió, mert semmi nem kompatibilis a natúr változatból és ezért minden izgalmat le kellett vadászni hozzá.
leszakadt_plafon Posted June 13, 2019 Posted June 13, 2019 On 9/2/2018 at 10:58 AM, VAAlucard said: Animal Mansion v0.6c. Unfortunately, the game won't even squeak once it's turned on. Maybe a usable version? Sajnos meg sem nyikkan a játék, ha ez bekapcsolt. Esetleg egy használható verzió? Csak megjegyzem... újra telepítettem a játékot és egy hétig szívtam a kapcsolókkal mire kiderült, hogy éppen ez az egyik dolog ami hibás... a másik maga az SE verzió, mert semmi nem kompatibilis a natúr változatból és ezért minden izgalmat le kellett vadászni hozzá.
ClownOfHonor Posted August 7, 2019 Posted August 7, 2019 On 2/23/2019 at 10:37 PM, SFGirl said: same, the game CTDs when i enter the house I managed to fix the CTD on entering the mansion by opening the mod in the creation kit, opening the cell of the mansion (forgot its name) and then removing the characters non vanilla hairstyles. I just replaced them with some vanilla hairstyles. Now, i don't know shit about modding, so I don't know how to properly fix the issue, but that at least made it work for me.
Guest Posted November 12, 2019 Posted November 12, 2019 On 2/17/2019 at 12:36 PM, Infec7edDragon said: anyone else having trouble with the companions party? after farkas says the "women should be loosen up" nothing happens and im stuck in the place -im sad pls help I'm just glad you got to that part. It means the CTD I keep getting with the first horse is another mod problem and not this one... Yay... Now to go figure out which of the 800 mods is causing the problem..........................................................................................................................................................................smh
DIO over Za Warudo Posted December 21, 2019 Posted December 21, 2019 The game gets an instant CTD when using this mod. And by instant, I mean it won't even load up the actual game window itself before it crashes back to Mod Organizer. Any suggestions? Cause I really want to use this mod, as it was one of my favorites in Oldrim.
Kelvryn Posted January 12, 2020 Posted January 12, 2020 On 9/2/2018 at 4:58 AM, VAAlucard said: View File P.p.p.s I will not be updating this, so if anyone finds a better way to optimize go for it. Cathedral Assets Optimizer https://www.nexusmods.com/skyrimspecialedition/mods/23316 optimizes textures and meshes, converts skyrim animations to SSE, automatically does faceparts, can generate mipmaps, can extract bsa's and repack bsa's, can resize textures, can do one mod at a time or multiple.
Dcasteel7 Posted February 7, 2020 Posted February 7, 2020 Where even is the mansion at? The description says it’s in Falkreath near the Dark Brotherhood sanctuary but I don’t see anything...
chorin Posted February 14, 2020 Posted February 14, 2020 The mansion is literally just to the west of Falkreath past the cemetery. Though my issue is crashing during the Companion comp when they transform into WW. (Yes, I have WW toggled off in SoS) [edit] Fixed the WW crash, now Daighre won't move for the spider quest..
sophiextime Posted March 29, 2020 Posted March 29, 2020 I am getting the dreaded CTD on entering the Mansion for first time. Mansion is there, just cant get in. If anyone has a fixed version of this please can you link it/post it here? I see some have been playing with the textures/meshes/bsa and i would really appreciate as i am sure others would too a fixed version? Thankies.
valsiak Posted May 6, 2020 Posted May 6, 2020 I can't seem to get it to work. I'm using Mod Organizer 2 and the house just doesn't show up
valsiak Posted May 6, 2020 Posted May 6, 2020 I managed to make the mod work as far as making the mansion appear and show the menu in MCM, but now I'm getting the CTD when entering the mansion. Please, anyone if you can make this work for SE as a single, easily downloadable file, it would be apreciate it.
prometheusx Posted May 7, 2020 Posted May 7, 2020 Here you can try this one: AnimalMansionPlusNS_1.7z
Tokoru Posted May 28, 2020 Posted May 28, 2020 On 2/17/2019 at 5:40 PM, moore1985 said: the animal mansion plus NS_1.0 oldrim works on special edition just install it like any mod Thank you, worked perfectly!
NixProto Posted July 3, 2020 Posted July 3, 2020 On 5/27/2020 at 8:38 PM, Tokoru said: Thank you, worked perfectly! It did not work for me so.
buzzalicious Posted October 8, 2021 Posted October 8, 2021 On 9/21/2018 at 10:03 AM, PlayingOneHanded said: So I managed to get Animal Mansion v0.6e running on SE. Here is how I did it: Download AM v0.6e (linked above) and extract the esp and bsa to the Data folder Extract the bsa (I used the Bethesda Archive extractor (BAE)) and then delete it extract the files of this mod into the data folder and let them overwrite the extracted bsa files start the Creation Kit for SE and set the animal_mansion.esp as active file click through all the warnings (about 155 for me), then click on "save" (not "save as"!) and finally click through another flood of warnings (around 218 with the warnings from before). After that close the CK Now the mod should be running for you ? EDIT: VAAlucard allowed me to post my conversed esp along with his files packed int a bsa. So here you go: animal_mansion_v06eSE.zip 43.46 MB · 1,196 downloads This version has been working great for me! Thank you for posting! ?
Nuverotic Posted January 13, 2024 Posted January 13, 2024 If I was to pick up and work on ANY Skyrim mod... This would be the one. I would however, move the Mansion to another location so it isn't clipping into other city mods. Maybe one day I'll work on this... But for now, here's a Thumbnail. 1
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