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Creating custom race follower, need help


SerecenHawke

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Posted

I am creating a Noiral race follower in the CK, I turned the Noiral race .esp into an .esm and set it all up. Now I want to package it up as a mod:-/ So I have seen similar mods and they don't have an .esm in their mod file. What do I do with that noiral.esm once I'm done with the creation kit. I tried just taking it out and of course my game CTD's. The Noiral original .esp is still in my data folder. How can I package up this mod with just my character .esp when it won't run without that Noiralrace.esm? Any help would be awesome:D I'm pretty new to modding:)

Posted

You will need to change your mod esp requirements from Noiral race.esm to Noiral race.esp

 

This way it will look for the esp instead of the esm. If you used bash to convert the esp to esm you should be able to change your mod requirements using it too.

 

After it has been changed and it is working just place you mod in a rar/zip folder and upload it.

 

Any issues just send me a PM and I will gladly help out.

Posted

So delete the Noiral.esm from the reqired master list for my character.esp. I'll try it:)

 

It didn't work, It CTD's when I try to load that game after deleting Noiral.esm from Parent master list for my character mod:(

 

 

Okay here comes a silly question, where is the requirements list?

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