A random name Posted August 14, 2018 Posted August 14, 2018 I'm trying to add dialogue to a quest which initiate sex when finished
Guest Posted August 14, 2018 Posted August 14, 2018 In the topic fragment (end part), you can just add a simple script line: SexLabUtil.GetAPI().StartSex(Game.getPlayer(), akSpeaker as Actor, AnimationTags = "Vaginal") In this case the player will be passive, and a "vaginal" animation should play. or SexLabUtil.GetAPI().StartSex(akSpeaker as Actor, Game.getPlayer(), AnimationTags = "Anal") In this case the player will be active, and an "anal" animation should play.
A random name Posted August 19, 2018 Author Posted August 19, 2018 do i add anything else, like "event" or "eventend" etc
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