Jinxxed0 Posted August 13, 2018 Posted August 13, 2018 I just went through all the Team TAL armors in Outfit Studio to give them UUNP BodySlide support. It sort of worked like with most armors, but the HDT cloth physics "died" in the process.  There are plenty of full HDT cloth armors for Bodyslide that retain their cloth physics. So I wanna know how it's done. I don't know anything about 3D modeling programs. All i really know is Outfit Studio and (barely) Nif Skope and the CK.  Does anyone know anything? I've been trying to figure this out for years. When I've asked those who have done it themselves (i wont name names). One just said he/she just does it like any other armor and it just works. So i don't know...I have zero problems with armors that have no cloth physics. But when they have cloth physics, it's a mess.
WraithSlayer Posted August 14, 2018 Posted August 14, 2018 Are you selecting Unified UNP instead of Unified UNP HDT? That would cause the outfits to stop having HDT physics when you convert them with BodySlide.
Jinxxed0 Posted August 14, 2018 Author Posted August 14, 2018 I'm not talking about HDT breast and butt physics. I specially mentioned Cloth Physics.
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