Popular Post Outlawer Posted August 3, 2018 Popular Post Posted August 3, 2018 Heya Guys. I made Inspired Kardia(Nisetanaka's) Mashup armor Using DS3 Asset and other i personally got an teamtal permission At first, i just released in Discord But someone suggest upload here so i did it Bodytype is CBBE Well Exactly use cosio bodymesh so support butt and vagina physix it will support bodyslide .. But don't expect too much cos some part gonna morph weird especially BreastPlate and some of mesh will little bit clipping body mesh sometime still experiment stage for now also add more armor type Variation later Only include Female mesh ************ i highly recommend Additemmenu Mod **************** <Credit> Original Concept Art and asset (By Nisetanka) DS3 Asset by Teamtal (9204, RGB03) Cosio Body mesh by scivirus plugin support by blaze69 Downaload Spoiler https://drive.google.com/open?id=1J0IYAwySNdraDs60wtCRvBOEVb2yYsiW Added UUNP conversion (Credit for Kokoro) old ver Spoiler https://mega.nz/#!x15WHIzZ!242GODHZHfsmud_LNsoCgDahwhTFOkcP3zssHTE3LHM agh forget it bout that fps check.. Spoiler Pics Spoiler Armor Type A Spoiler Armor Type B Spoiler ARMOR Type C Spoiler leggings type boots type Spoiler And Bonus.. who want for non naked ver not include beast mesh yet Spoiler beastrace 39
Niseka Posted August 4, 2018 Posted August 4, 2018 Don't forget uunp convert bru https://mega.nz/#!x15WHIzZ!242GODHZHfsmud_LNsoCgDahwhTFOkcP3zssHTE3LHM Credits to kokoro
Amethyst456 Posted August 5, 2018 Posted August 5, 2018 I saw a folder name "type B" and "type C", also a bodyslide of "type A2", but I only acquire one "type A" ingame. Is it not complete or must be acquired in patreon?
Blaze69 Posted August 5, 2018 Posted August 5, 2018 45 minutes ago, Amethyst456 said: I saw a folder name "type B" and "type C", also a bodyslide of "type A2", but I only acquire one "type A" ingame. Is it not complete or must be acquired in patreon? IIRC the "Type B" folder is empty, the "Type C" one has the torso armor with the breastplate removed (so only the arms and pauldrons are left) and the "TypeA2" is actually the Type A ingame, so we aren't missing on that much. Still, I'd also like to know if there are more variants/armors available elsewhere or what are the plans for future updates, if any.
Amethyst456 Posted August 5, 2018 Posted August 5, 2018 1 hour ago, Blaze69 said: IIRC the "Type B" folder is empty, the "Type C" one has the torso armor with the breastplate removed (so only the arms and pauldrons are left) and the "TypeA2" is actually the Type A ingame, so we aren't missing on that much. Still, I'd also like to know if there are more variants/armors available elsewhere or what are the plans for future updates, if any. I know folder "type C" contains 2 nifs of armor without the torso, but I can't acquire it in game. I have to replace it with type A nifs. I think it is for update, because I don't see anyone take screenshots with the armor without torso.
Outlawer Posted August 5, 2018 Author Posted August 5, 2018 when i started modding i planned 3 helmet type ( as you known empty, close, open) and 3 armor variation A type is original one B Type just got a more little bit short sleeve ver C Type B Type topless ver don't mind that bend dick.. just a skeleton problem well there is no big difference They still bug so i removed at last need more work and here is my next armor WIP Black Knight Armor skimpy ver temporarily i called this one Black Varkyrie armor it almost done 6
zeldashu Posted August 5, 2018 Posted August 5, 2018 1 hour ago, Outlawer said: 当我开始改装我计划3头盔类型 (如你所知,空,近,开)和3护甲变化 类型是原始类型 B型 只是得到了一点点短袖版本 C型 B型裸照版 不介意弯曲鸡巴..只是一个骨架问题 那没有什么大不同 他们仍然有bug,所以我终于删除了 需要更多的工作 这是我的下一个盔甲WIP 黑骑士盔甲轻薄ver 我暂时把它称为黑色Varkyrie盔甲 它几乎完成了 ?So sexy.
Blaze69 Posted August 5, 2018 Posted August 5, 2018 @Outlawer, would you be interested in beast-race-compatible meshes for the helmets? I've been tinkering with the mod and I've managed to get them to fit the beast heads more or less fine, so I thought I might as well offer the meshes to be integrated into the main mod in a future update. So far I've got meshes for Khajiit-based heads; they work on Khajiit, Lykaios, Vaalsark, Kygarra, etc. Basically any race that uses Khajiit armors. I'm also working on meshes for my own shark race and I could also come up with Argonian meshes if you wanted. Interested? Oh, and I also have a cleaned ESP with bugfixes and WAFR/CCOR support, as well as some edited meshes that separate the current full set of armor into individual body armor and boots (anything below the kneepads is part of the boots while the thigh pieces are included in the torso armor). I could share those as well. Here are some images I posted elsewhere of the beast race helmets and the edited armor meshes. Beware beast race pics ahead! Spoiler 1
Outlawer Posted August 5, 2018 Author Posted August 5, 2018 1 hour ago, Blaze69 said: @Outlawer, would you be interested in beast-race-compatible meshes for the helmets? I've been tinkering with the mod and I've managed to get them to fit the beast heads more or less fine, so I thought I might as well offer the meshes to be integrated into the main mod in a future update. So far I've got meshes for Khajiit-based heads; they work on Khajiit, Lykaios, Vaalsark, Kygarra, etc. Basically any race that uses Khajiit armors. I'm also working on meshes for my own shark race and I could also come up with Argonian meshes if you wanted. Interested? Oh, and I also have a cleaned ESP with bugfixes and WAFR/CCOR support, as well as some edited meshes that separate the current full set of armor into individual body armor and boots (anything below the kneepads is part of the boots while the thigh pieces are included in the torso armor). I could share those as well. Here are some images I posted elsewhere of the beast race helmets and the edited armor meshes. Beware beast race pics ahead! Hide contents I'll see what I can do
Blaze69 Posted August 5, 2018 Posted August 5, 2018 25 minutes ago, Outlawer said: I'll see what I can do I was actually asking if you want me to send you the meshes and files so you don't have to create them yourself. EDIT: to clarify, this is what I've got so far: Fixed UUNP files (Kokoro's set had some clipping around the breasts and the legs were missing). Separated torso + boots into individual pieces with separate meshes (so you can wear the chestplate with no/other boots and the other way around). Cleaned the plugin and the ingame data for the armor pieces (added missing keywords, changed armor rating to match the value from WAFR, etc.). Added crafting and breakdown recipes (compatible with CCOR but it's not a requirement). Added helmet meshes for Khajiits, Khajiit-based races (Lykaios, Vaalsark, Kygarra, Fennec/Lilmothiit) and my shark race. Argonian meshes are not done yet but I can do them too. I'm also working on creating male meshes for the armor using the original (male) armor meshes from the TeamTAL package, but I'm not done with those yet.
Outlawer Posted August 5, 2018 Author Posted August 5, 2018 11 minutes ago, Blaze69 said: I was actually asking if you want me to send you the meshes and files so you don't have to create them yourself. EDIT: to clarify, this is what I've got so far: Fixed UUNP files (Kokoro's set had some clipping around the breasts and the legs were missing). Separated torso + boots into individual pieces with separate meshes (so you can wear the chestplate with no/other boots and the other way around). Cleaned the plugin and the ingame data for the armor pieces (added missing keywords, changed armor rating, etc.). Added crafting and breakdown recipes (compatible with CCOR but it's not a requirement). Added helmet meshes for Khajiits, Khajiit-based races (Lykaios, Vaalsark, Kygarra, Fennec/Lilmothiit) and my shark race. Argonian meshes are not done yet but I can do them too. I'm also working on creating male meshes for the armor using the original (male) armor meshes from the TeamTAL package, but I'm not done with those yet. if you'd that be my pleasure should i leave my gmail?
Blaze69 Posted August 5, 2018 Posted August 5, 2018 4 minutes ago, Outlawer said: if you'd that be my pleasure should i leave my gmail? If you are okay with it, I think I'll simply PM you the file as an attachment if it's small enough. Just give me a bit more time to create the Argonian meshes for the helmets and to test the male version and I'll send it to you as soon as it's done.
IGotBored Posted August 5, 2018 Posted August 5, 2018 Which texture file would i have to edit to turn the armor black or gold?
Blaze69 Posted August 5, 2018 Posted August 5, 2018 23 minutes ago, IGotBored said: Which texture file would i have to edit to turn the armor black or gold? The base texture is "BD_M_5200_Kardia.dds", but the final color of the meshes ingame is heavily influenced by the cubemaps. You can try replacing the "ore_quicksilver_e" file in the DS Cubemaps folder to change the looks of the armor. You can use the "ore_gold_e" texture from that same folder to make the armor golden, for example. Play around with the cubemaps until you find one you like. Also note that the vanilla cubemap textures are included in the "textures/cubemaps" folder (in the base game Textures BSA), so you can open up the BSA file with one of the available tools and try out all of the vanilla cubemaps if you want.
IGotBored Posted August 5, 2018 Posted August 5, 2018 18 minutes ago, Blaze69 said: The base texture is "BD_M_5200_Kardia.dds", but the final color of the meshes ingame is heavily influenced by the cubemaps. You can try replacing the "ore_quicksilver_e" file in the DS Cubemaps folder to change the looks of the armor. You can use the "ore_gold_e" texture from that same folder to make the armor golden, for example. Play around with the cubemaps until you find one you like. Also note that the vanilla cubemap textures are included in the "textures/cubemaps" folder (in the base game Textures BSA), so you can open up the BSA file with one of the available tools and try out all of the vanilla cubemaps if you want. Thank you! I settled on gold
Outlawer Posted August 6, 2018 Author Posted August 6, 2018 ver2 updated added C, B Variation Armor model and non-naked ver fixed boneweight 4
FauxFurry Posted August 7, 2018 Posted August 7, 2018 There is no UUNP data for the new armors, only CBBE data.
Outlawer Posted August 7, 2018 Author Posted August 7, 2018 Non-naked ver dosent had body mesh So any body can be equipe that i just fitted to cbbe mesh
Outlawer Posted August 21, 2018 Author Posted August 21, 2018 Heya guys it's been a preety long time btw i got an update news armor model is mostly reworked and i think it preety much similar than older stuff i almost done but still got an few work like seperate armor and leggings and make for beast compitable anyway here is some WIP image 6
zeldashu Posted August 22, 2018 Posted August 22, 2018 Nice work,but I still like the original color.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now