Tedderd Posted July 8, 2018 Posted July 8, 2018 Hello! I am new to DOA5 modding, so apologies if the solution is very obvious. I am currently trying to mod this swimsuit from DOAHDM: Beach Paradise 5.0: Spoiler So, I extracted the tmc mesh using LR Photo Studio, and I used Blender to edit the mesh. Then I swapped the mesh of the costume with my edited mesh, and I swapped the body with the ultra-HLOD mesh by SaafRats. This is the result as viewed in LR Photo Studio, and it looks as intended: Spoiler However, once I put the edited TMC and TMCL files into the AutoLink folder and loaded the costume in the game, I found that the outfit seems to move separately of the body. For example, in the character select screen, the white shirt isn't quite aligned with Momiji's body: Spoiler Additionally, once I actually enter gameplay, the misalignment is even worse: Spoiler It seems as if the position of the shirt shifts depending on what pose Momiji is making. The bottom also seems to shift slightly, however it is much less noticeable. I have also tested the edited meshes with the default body (not HLOD), but the issue still persists. If anyone knows what I am doing wrong or how to fix this issue, I'd greatly appreciate it if you could explain it to me. Thank you! LUNA_MOMIJI.zip Also, if there is an easier way to apply the Ultra-HLOD body to an existing outfit other than manually editing with Blender, I'd appreciate a simple tutorial that can point me in the right direction. Credit to Harry Palmer, Osiri, Drifter, and Fallingcat for the original Beach Paradise mod
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