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Last exception help


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Posted

Hello I have latest WW mod and updated versions of my animations mods I keep a last exception code my sims will start standing in place then look like they are doing quick jumping jacks , can anyone help me solve what my problem is?

<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>b84ae9a05263b8bf5b1cb3dd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-10 00:23:55</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>tunable_model.py:71</categoryid><desyncid>b84ae9a05263b8bf5b1cb3dd</desyncid><systemconfig/><screenshot/><desyncdata>[cjiang] Error while parsing tuning in Instance: '00000006!00000000'0001cfda.b61de6b4', Type: Types.OBJECT: (AttributeError: 'NoneType' object has no attribute 'get_model')&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 148, in c_api_server_init_tick&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 144, in _execute_gen&#13;&#10;  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function&#13;&#10;  File ".\WickedWhims 3.3.4.129c\turbolib\resources\whims.py", line 98, in _turbolib_load_whims_into_whim_sets&#13;&#10;  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function&#13;&#10;  File ".\WickedWhims 3.3.4.129c\turbolib\resources\affordances.py", line 236, in _turbolib_add_affordances_to_social_mixer_affordance_list_snippets&#13;&#10;  File ".\mc_utils.py", line 114, in _wrapper_function&#13;&#10;  File ".\mc_injections.py", line 240, in inject_load_data_into_class_instances&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 433, in load_data_into_class_instances&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 654, in load_from_xml&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 699, in feed&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 743, in _load_node&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\serialization.py", line 792, in _load_tunable&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 358, in load_etree_node&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1175, in load_etree_node&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 358, in load_etree_node&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1416, in load_etree_node&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 358, in load_etree_node&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1702, in load_etree_node&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1431, in load_etree_node&#13;&#10;  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function&#13;&#10;  File ".\WickedWhims 3.3.4.129c\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log&#13;&#10;  File ".\mc_utils.py", line 114, in _wrapper_function&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1416, in load_etree_node&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 358, in load_etree_node&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 807, in load_etree_node&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 358, in load_etree_node&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1175, in load_etree_node&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 1175, in load_etree_node&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 809, in load_etree_node&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\tunable_utils\tunable_model.py", line 75, in _factory&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\tunable_utils\tunable_model.py", line 71, in get_model&#13;&#10;AttributeError: 'NoneType' object has no attribute 'get_model'&#13;&#10;</desyncdata></report>
</root>

de 

Posted

my new code is now after deleting basementle drugs and all career mods can anyone help me figure this out? I get a code like every 5 seconds can't enough my strip club :(

06/18/18 08:01:51 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:01:52 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:01:54 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:03 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:04 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:06 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:06 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:07 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:07 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:09 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:09 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:10 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:10 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:12 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:12 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:13 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:13 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:15 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:15 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:16 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:16 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:18 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:18 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:20 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:20 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:22 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:23 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:25 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:26 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:28 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:28 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:31 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:32 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:33 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:33 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:36 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:36 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:37 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:38 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:39 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:39 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:40 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:02:40 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:27 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:30 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:31 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:33 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:33 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:35 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:35 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:36 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:36 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:37 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:38 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:38 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:38 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:39 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:39 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:39 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:41 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:41 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:41 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:42 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:43 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:43 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:44 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:44 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:45 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:48 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:49 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:49 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:51 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:51 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:52 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:53 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:53 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:53 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:54 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:56 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:56 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:56 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:57 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:57 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:58 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:59 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:59 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:05:59 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:06:00 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:06:00 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:06:01 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:06:02 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 129, in react_to_sims_nudity
  File ".\WickedWhims 3.3.4.129c\wickedwhims\nudity\reactions\nudity_reaction.py", line 168, in _nudity_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:06:02 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:06:02 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

06/18/18 08:06:05 Traceback (most recent call last):
  File ".\WickedWhims 3.3.4.129c\turbolib\special\custom_exception_watcher.py", line 23, in wrapper
  File ".\WickedWhims 3.3.4.129c\wickedwhims\main\tick_handler.py", line 96, in update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sxex_bridge\reactions.py", line 35, in _trigger_reactions_on_game_update
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 101, in _reaction_to_sims_cum
  File ".\WickedWhims 3.3.4.129c\wickedwhims\sex\reactions\cum_reaction.py", line 108, in _cum_reaction
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1043, in push_affordance
  File ".\WickedWhims 3.3.4.129c\turbolib\sim_util.py", line 1058, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute
  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction
  File ".\WickedWhims 3.3.4.129c\turbolib\injector_util.py", line 15, in _wrapped_function
  File ".\WickedWhims 3.3.4.129c\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append
  File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5328, in _get_segmented_path_connectivity_handles
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 498, in generate_right_paths
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3988, in _right_path_gen
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 632, in _shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen
  File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp>
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3917, in heuristic_fn_right
  File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3640, in _get_destination_locations_for_estimate
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 748, in get_position_and_routing_surface_for_posture
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 719, in _get_locations_for_posture_internal
AttributeError: 'NoneType' object has no attribute 'world_transform'

 

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