SeveN085 Posted June 6, 2018 Posted June 6, 2018 I verified this happens only with ENB enbaled. Basically I have different lightning/shadows in first and thirdperson camera. Here's the example : 3rd person camera - notice the lightning on these 2 creatures and on those 3 bricks where the bowl with fire is, also the ground is rather dark and gloomy Now first person camera - notice how dark these creatures became, these 3 bricks with fire above also have darker shading and the ground is much more brighter now. Does anyone knows what could be causing this? I don't even how it is supposed to look, I mean which one is broken and which one is correct?
SeveN085 Posted June 7, 2018 Author Posted June 7, 2018 13 minutes ago, skyrimowy said: try with different ENB in this place and report happens with all enb
skyrimowy Posted June 7, 2018 Posted June 7, 2018 what lighting/weather mod you use maybe one of your mods could be culprit it's everywhere or just in this place?
SeveN085 Posted June 9, 2018 Author Posted June 9, 2018 On 6/7/2018 at 6:04 PM, skyrimowy said: what lighting/weather mod you use maybe one of your mods could be culprit it's everywhere or just in this place? For this setup right now Im using ELFX with NLA and Aeon ENB. I narrowed it down to ENB's ambient occlusion. If I turn it off lightning is consistent in both camera's. I have all options in SSAO checked in enb panel, like EnableSupersampling, EnableComplexFilter, etc. so I tried to disable it one by one and in the end I disabled all of them, but it didn't help. I have to uncheck ambient occlusion in ENB's main panel to disable it completely in order to fix it. Do you have any ideas how to fix it, while having ambient occlusion enabled?
skyrimowy Posted June 9, 2018 Posted June 9, 2018 hmm honestly I have no idea why you have problem with ambient occlusion, but maybe I will tell you what I would start from in this situation... I don't promise that anything will work xD first - you have propably adaptation set to true if yes [ADAPTATION] ForceMinMaxValues=true /leave this true when changing lines AdaptationSensitivity=1.0 AdaptationTime=0.1 AdaptationMin=0.4 AdaptationMax=0.4 But you propably need change these values to work with your preset and personal tastes [these are mine but i'm doubt that they will work for you...] If no... try change some lines in SSAOSIL SamplingRange= this is propably angle of shadow based on the angle of incidence of light or something like that - i'm not sure you can try also with AOAmount= ILAmount= and interior ones disable supersampling and try again with these lines you can also try enable autoambient [EnableAutomaticAmbientCalculation=true] and change some lines inside to make lights/shadow very similar to your preset also you can try EnableSkyLighting=false EnableImageBasedLighting=true and must save in ENB window and click on APPLY button to save changes if you decide to tick/untick these ?
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