Jump to content

Staff animation help


lem211mu

Recommended Posts

Posted

I've been trying to add new staff animations to the game to make it look more like wielding a pistol, while the animations themselves look fine I've been having a weird problem where any holstered weapons, weapons equipped in the left hand, quiver and bolts rotate to the right while executing my animation. I have no idea what's causing the problem, it certainly has something to do with the way 3dsmax or hkcmd translates the information since even loading and re-converting the original staff animations without the slightest change causes the same problem. Any help/advice would be greatly appreciated.

  • 4 months later...

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...