arvent Posted May 26, 2018 Posted May 26, 2018 Hi guys. I'm making different skin tone version. (such as pale or tanned) Thanks to DOA LR Studio, it really saved time. However I know in this case, it is nice to deal with Texture tool and detail file(--h --hl) to spare my HDD space. Outfits(Costume) were done and worked with this way(--h, --hl). Costume.tmc Costume.tmcl Costume.001.--h/--hl (original tone) Costume.002.--h/--hl (pale) Costume.003.--h/--hl (tanned) However, face didn't worked. @Costume.face.tmc/tmcl @Costume.face.001.--h/--hl (original tone) @Costume.face.002.--h/--hl (pale) @Costume.face.003.--h/--hl (tanned) In my guess, face is coupled and accompanied to the hair one-to-one. I thought it is different to outfit case. So, I also added hair same way, but this way also didn't. @Costume.hair.tmc/tmcl @Costume.hair.001.--h/--hl @Costume.hair.002.--h/--hl @Costume.hair.003.--h/--hl To make different face (or hair) color version, it must be made to separate tmc/tmcl files? Although the only different point is just one texture? @Costume - original.face.tmc/tmcl @Costume - pale.face.tmc/tmcl @Costume - tanned.face.tmc/tmcl . . . Thanks for reading!
Otakadelic Posted May 26, 2018 Posted May 26, 2018 27 minutes ago, arvent said: However I know in this case, it is nice to deal with Texture tool and detail file(--h --hl) to spare my HDD space. You can open --H file by Texture Tool JPN Custom by Mr.dotoku. And change --HL file by adjusting --H file. However, I am not sure that Autolink and/or game.exe is compatible with the --H/--HL function other than costume(body part of TMC/TMCL). If you want to save the storage then creating shortcuts or symbol links might help but the original file must be TMC and TMCL, not --H/--HL pairs. Or, create and place /01 02 03 04/something.TMC & TMCL will be equal to put same pair to four different folders. Autolink extends --H/--HL function from up to four to up to ten(you can create up to 010.--H/--HL). Not sure Falling Cat also extended this to face and hair...
arvent Posted May 26, 2018 Author Posted May 26, 2018 18 minutes ago, Otakadelic said: You can open --H file by Texture Tool JPN Custom by Mr.dotoku. And change --HL file by adjusting --H file. However, I am not sure that Autolink and/or game.exe is compatible with the --H/--HL function other than costume(body part of TMC/TMCL). If you want to save the storage then creating shortcuts or symbol links might help but the original file must be TMC and TMCL, not --H/--HL pairs. Or, create and place /01 02 03 04/something.TMC & TMCL will be equal to put same pair to four different folders. Autolink extends --H/--HL function from up to four to up to ten(you can create up to 010.--H/--HL). Not sure Falling Cat also extended this to face and hair... Thanks for replying. I know about symbolic link and how to use it. But the reason why I also made --h/--hl for original color, is that if --h/--hl weren't , I can't select the original color in game even if tmc/tmcl had original color texture. Costume.tmc Costume.tmcl Costume.001.--h/--hl (pale) Costume.002.--h/--hl (tanned) -> in this case, I cannot select original tone. I didn't catch --h/--hl are limited to 10. I'll remember that.
Otakadelic Posted May 26, 2018 Posted May 26, 2018 26 minutes ago, arvent said: -> in this case, I cannot select original tone. Once you create --H/--HL pairs, 001 will be the first and no way to select TMC/TMCL only(Original TMC/TMCL won't act as 000.--H/--HL). This function forces the original TMC and TMCL as base template, which means you don't have to put all necessary textures on base TMC/TMCL, especially the textures replaced by --H/--HL pairs. 001 to 004 piars won't mean you will have five variations but four variations only.
arvent Posted May 27, 2018 Author Posted May 27, 2018 20 hours ago, Otakadelic said: Once you create --H/--HL pairs, 001 will be the first and no way to select TMC/TMCL only(Original TMC/TMCL won't act as 000.--H/--HL). This function forces the original TMC and TMCL as base template, which means you don't have to put all necessary textures on base TMC/TMCL, especially the textures replaced by --H/--HL pairs. 001 to 004 piars won't mean you will have five variations but four variations only. Ah, thanks for instructive answer. I've got it clearly.
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