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View File Mango's Lewd Diplomacy Mango's Lewd Diplomacy (Formally The Lupanarius Project) What is this mod? This mod adds one new specialist subject type and one new federation type to vanilla Stellaris called the Lupanarius. A Lupanarius Subject is one who specializes in maximising pop growth speed through breeding and mating as opposed to resource output. A Sensual Liasion federation type focuses on improving the health of their population, through extensive breeding. Just a heads up though, this is my first ever Stellaris mod, so bugs and terrible coding are present and I encourage any suggestions or bug pointers as I've only started learning how to mod Stellaris. Why make this mod? Honestly, I felt that diplomacy was lacking in some other Stellaris mods, and hoped to fill the void with this mod. Not to mention that after having played around with Vassals Expanded (Steam Workshop::Vassals Expanded and Reworked - FunEFork (steamcommunity.com) I felt inspired to create a lewd subject version of my own. Obviously though, my ideas for diplomacy may sometimes be terrible, so feedback would be welcome. DISCLAIMER: AS OF NOW, THERE IS NO MACHINE SPECIFIC VERSION OF A LUPANARIUS, AS SOME OF THE BONUSES DIDN'T MAKE SENSE TO A ROBOT SPECIES. I PLAN TO DO SOMETHING DIFFERENT FOR MACHINE EMPIRES, BUT CURRENTLY ONLY BIOLOGICAL AND HIVE EMPIRES ARE SUPPORTED, SORRY. Currently Added Features: -New Lupanarius Subject Type (Available through regular diplomacy, as well as through the Imperial Thief Dom Origin) -New Federation Type (Available through regular diplomacy, as well as through the Lewd Bond Origin) -2 New Civics (Obedient Breeders and Striptease Culture, both having unique megacorp and hivemind equivalents) -2 New Origins (Lewd Bonds and Escaped Gene Sex Slaves) -2 New Branch Office Buildings (Pornography Arthouse and Tantalizing Nightclub, accessible through the Lap Dance Marketing Civic ) -2 New Diplomatic Stances (Serviceable and Affectionate) -A New Edict (Mating Festivals, accessible as a level 4 president reward in the sensual lision federation) -A New Empire Policy (Libido Specialization, accessible as a level 5 member reward in the sensual lision federation) -Various New Graphics for the Lupanarius Subject Type (Quite poorly done I might add as I'm no artist) -New Overlord Holding (The Cathouse Sanctum) -New Subject Buildings (5 in total, including the Lupanarius Ghetto, Lupanarius Genetic Labs, Lupanarius Carving, Lupanarius Bio-matter Plant and the Lupanarius Orgy Manor. Bare in mind all buildings apart from the Ghettos are upgradable, and have their own hive mind unique counterparts with machine counterparts hopefully coming soon.) -New Jobs for both Subject Buildings and Overlord Holding -New Subject Starbase Buildings (Including the Proliferation Ship Bay, Reconditioning Complex, Breeding Experimentation Facility, Mating Training Grounds, Aphrodisiac Dispenser and the Mind Control Centre) -3 New Lupanarius Governor Traits (Lupanarius Harlot, Lupanarius Incubator and Lupanarus Inseminator) -3 New Species Trait (Unlocked by Brainwash decision, Escaped Gene Sex Slaves and Obedient Breeders civic, including equivalents, respectively) -A New Subject Decision (Requires the Mind Control Centre) -3 New Planetary Modifiers (Triggered by Cathouse Sanctum Holding, Hyper-Relay Network or Brainwash Decision) -7 New Technologies that Unlock Buildings / Starbase Buildings -2/3 ish New Event (Pretty bland though, hope to add more in the future) Changelog Archive: Compatibility: The Vanilla file should be compatible with most other mods and overrides the following Vanilla Stellaris files: -00_agreement_presets -00_agreement_term_values -00_agreement_terms -00_rules -00_scripted_triggers -00_starbase_types However, I've made a few compatibility patches for certain mods as to assimilate their features with this mod for QOL, or ensure they work correctly. This includes patches for the Vassals expanded mod (Steam Workshop::Vassals Expanded and Reworked - FunEFork (steamcommunity.com)) , the Sexy Xeno Traits mod, and QOL Jobs patch for Lustful Void. Lupanarius Vassal Patch: This patch allows a Lupanarius subject to use the more precise subject tax as well as special subject terms seen in that mod. I have however left the default terms for the new terms as to allow for more freedom in negotiating terms. Load Order: -Lupanarius Vanilla -UI Overhaul (OPTIONAL BUT RECOMMENDED Steam Workshop::UI Overhaul Dynamic (steamcommunity.com)) -Vassals Expanded -Lupanarius + Vassals Patch Lupanarius Lustful Void Patch: This patch acts more as a QOL patch, where certain jobs from this mod are instead replaced with jobs from Lustful Void that make more thematic sense. Still however, this isn't required as LV and this mod are innately compatible. Load Order: -Lustful Void -Lupanarius Vanilla -Lupanarius + LV Patch Lupanarius Sexy Xeno Traits Patch: This patch is a new version of the Sexy Xeno Traits mod that works alongisde the new room graphics for the Lupanarius subject type. Bare in mind though that all Sexy Xeno rooms are removed from this mod version as it would cause the Lupanarius Room to not show. Load Order: -Lupanarius + Xeno Patch -Lupanarius Vanilla Potential Future Features: This list includes features that I either don't know how to code, or would take too long to implement normally. However, these are features I want to eventually add to the mod, come it sooner or later. If you're someone who knows coding well, then I'd appreciate any tips on implementing these kinds of features. -More Events (Events revolving around the special Lupanarius starbase buildings in particular) -More Traits (Both positive and Negative) -More Negative Traits (Both positive and Negative) -A Lupanarius Colossus type that gives all the inhabitants on a planet a crippling and unremovable trait -More Lupanarius Exclusive Technology (Primarily Buffs to resource production or special Lupanarius only features) -A Federation version of the Lupanarius (Bonuses more balanced for all members) -Possibly new galactic resolutions for the Lupanarius (or at least integrating the Lupanarius into the Intergalactic Directives resolution) -New Espionage mission maybe? (Literally have 0 clue how to actually make this) -New civics that synergise with the Lupanarius -New Precursor Chain??? (Very ambitious though) -Different Versions of the Lupanarius for hive , machine and megacorp empires entirely with their own bonuses -A way for the subject to pay the overlord a tax of pops every 5/10 years, similar to the blood tax in the Vassals Expanded mod (HIGH PRIORITY, IF YOU KNOW HOW TO DO THIS THEN PLEASE CONTACT ME) -Unique branch office buildings -Better AI Weights and Building Usage -Trade Conversion Policy (One that allows the player to focus on a sex economy without having to worry about other resource deficits) New suggestions may be added or removed from here, depending on if they're completed or even feasible. Bugs and Glitches: I'm sorry if bugs or game breaking stuff is in this mod, its just that testing everything in this mod is, at least for me, very time consuming and adding new features is sometimes tricky to fully figure out. Pretty much 99% of the coding in this mod is copied and modified from Vanilla or other mods as I have 0 coding skills of my own so yeah. Just a fair warning to keep your expectations low. Also, do note that I really have no idea of how to balance the different job output/upkeeps or manage ai weights effectively so those parts of the mod may be atrocious. Permissions: If you do want to change something in this mod, be it the icon graphics, certain job stats or implement your own feature, then by all means you can edit this mod yourself. If you do plan on uploading it though, I would appreciate you asking me on discord beforehand. And just in case I disappear and never update this mod again, then you have full permission to change or integrate this mod into your own mods. Extra Notes: The mods used in the various screenshots: UI Overhaul Dynamic - Steam Workshop::UI Overhaul Dynamic (steamcommunity.com) SE Humans 2 - Steam Workshop::SE: Human 2 (steamcommunity.com) SE Humans 2 Nudity + LV Patch - SE Human 2 LV Patch + Nudity - Stellaris - LoversLab My discord is 'Catch a Mango #4814' if you want to DM me or have any concerns Thanks for reading this wall of text, I know I wouldn't. Submitter mango_action Submitted 08/21/2022 Category Stellaris Requires Overlord & Federations DLC
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View File xEdit Scripts - Body Slot Filter plus Changer Extremely simple script that filters ARMO and ARMA records by specified body slot(s). Second optional script additionally changes body slots, including combinations of flags. Third script will change body slots and add keywords. This is handy for checking for conflicting armor pieces. eg. - search all mods to see if they use body slot 'x', and what armor pieces are using body slot 'x' - more easily identify particular pieces you may want to wear simultaneously, but can't - batch-edit all similar pieces from multiple mods Reminder: You still also have to change the nif's partition data to match if you change body slot data in the plugin! Use Nifskope or Outfit Studio to change nif body slots. Also can be helpful if you are trying to choose the most compatible body slots for your own outfit mod. It is very basic and I didn't write it. I simply repurposed an existing script for myself and added the reference table. https://stepmodifications.org/forum/topic/13243-processing-all-records-that-meet-a-condition/ To install, just toss the unzipped file (_FIND [ARMO] containing BODY SLOT.pas) into the "Edit Scripts" folder contained within your SSEEdit installation folder. TIP: To modify multiple records at once: Highlight all the records you wand to edit (in the left pane), then right-click and "compare selected". Now you can make edits to what ever values you want, then right-click on the value you edited and "copy to selected records". ----------------------------------------- OPTIONAL + MORE POWERFUL SCRIPT: I edited another script for myself by Rathkeaux - https://www.nexusmods.com/skyrimspecialedition/mods/16011 Optional script searches for -and- CHANGES body slot flags. The searching can be constrained by COMBINATIONS of flags, and the flags can be changed into COMBINATIONS as well. All I did to Rathkeaux's script was add a MUCH NEEDED reference table and explanation on how to use it. Both scripts can complement each other very well. 3rd script will also add keywords, by request of another. Hopefully it helps schlongify armor and what ever else! You have to make mods of keywords you're using masters. eg. adding SOS keywords to mods requires you to make SOS a master first. Lemme know if it's not working like it should or something! ----------------------------------------- Submitter xavier0self Submitted 08/17/2022 Category Regular Mods Requires Regular Edition Compatible
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I'm making a mod, but I'm having some trouble with one of the traits I'm making. The trait would more or less remove the attraction opinion of other characters with the gluttonous trait (basically someone who doesn't mind gluttony). I could just make it so characters with the trait have an opinion boost with people with the gluttonous trait, but then that creates another problem where the character will have a higher opinion of a gluttonous character that they are not attracted to vs a gluttonous character that would be attracted to. So a straight male character’s relationship buffs would look like this: female glutton -15 (attraction opinion penalty) + 15 (glutton opinion offset) = +0 opinion total male glutton -0 (attraction opinion penalty) + 15 (glutton opinion offset) = +15 opinion total I really don't want to edit a vanilla file just to tweak the gluttonous trait if I can help it. I'd really appreciate the help.
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Version 1.1.1
17,670 downloads
Mango's Lewd Diplomacy (Formally The Lupanarius Project) What is this mod? This mod adds one new specialist subject type and one new federation type to vanilla Stellaris called the Lupanarius. A Lupanarius Subject is one who specializes in maximising pop growth speed through breeding and mating as opposed to resource output. A Sensual Liasion federation type focuses on improving the health of their population, through extensive breeding. Just a heads up though, this is my first ever Stellaris mod, so bugs and terrible coding are present and I encourage any suggestions or bug pointers as I've only started learning how to mod Stellaris. Why make this mod? Honestly, I felt that diplomacy was lacking in some other Stellaris mods, and hoped to fill the void with this mod. Not to mention that after having played around with Vassals Expanded (Steam Workshop::Vassals Expanded and Reworked - FunEFork (steamcommunity.com) I felt inspired to create a lewd subject version of my own. Obviously though, my ideas for diplomacy may sometimes be terrible, so feedback would be welcome. DISCLAIMER: AS OF NOW, THERE IS NO MACHINE SPECIFIC VERSION OF A LUPANARIUS, AS SOME OF THE BONUSES DIDN'T MAKE SENSE TO A ROBOT SPECIES. I PLAN TO DO SOMETHING DIFFERENT FOR MACHINE EMPIRES, BUT CURRENTLY ONLY BIOLOGICAL AND HIVE EMPIRES ARE SUPPORTED, SORRY. Currently Added Features: -New Lupanarius Subject Type (Available through regular diplomacy, as well as through the Imperial Thief Dom Origin) -New Federation Type (Available through regular diplomacy, as well as through the Lewd Bond Origin) -2 New Civics (Obedient Breeders and Striptease Culture, both having unique megacorp and hivemind equivalents) -2 New Origins (Lewd Bonds and Escaped Gene Sex Slaves) -2 New Branch Office Buildings (Pornography Arthouse and Tantalizing Nightclub, accessible through the Lap Dance Marketing Civic ) -2 New Diplomatic Stances (Serviceable and Affectionate) -A New Edict (Mating Festivals, accessible as a level 4 president reward in the sensual lision federation) -A New Empire Policy (Libido Specialization, accessible as a level 5 member reward in the sensual lision federation) -Various New Graphics for the Lupanarius Subject Type (Quite poorly done I might add as I'm no artist) -New Overlord Holding (The Cathouse Sanctum) -New Subject Buildings (5 in total, including the Lupanarius Ghetto, Lupanarius Genetic Labs, Lupanarius Carving, Lupanarius Bio-matter Plant and the Lupanarius Orgy Manor. Bare in mind all buildings apart from the Ghettos are upgradable, and have their own hive mind unique counterparts with machine counterparts hopefully coming soon.) -New Jobs for both Subject Buildings and Overlord Holding -New Subject Starbase Buildings (Including the Proliferation Ship Bay, Reconditioning Complex, Breeding Experimentation Facility, Mating Training Grounds, Aphrodisiac Dispenser and the Mind Control Centre) -3 New Lupanarius Governor Traits (Lupanarius Harlot, Lupanarius Incubator and Lupanarus Inseminator) -3 New Species Trait (Unlocked by Brainwash decision, Escaped Gene Sex Slaves and Obedient Breeders civic, including equivalents, respectively) -A New Subject Decision (Requires the Mind Control Centre) -3 New Planetary Modifiers (Triggered by Cathouse Sanctum Holding, Hyper-Relay Network or Brainwash Decision) -7 New Technologies that Unlock Buildings / Starbase Buildings -2/3 ish New Event (Pretty bland though, hope to add more in the future) Changelog Archive: Compatibility: The Vanilla file should be compatible with most other mods and overrides the following Vanilla Stellaris files: -00_agreement_presets -00_agreement_term_values -00_agreement_terms -00_rules -00_scripted_triggers -00_starbase_types However, I've made a few compatibility patches for certain mods as to assimilate their features with this mod for QOL, or ensure they work correctly. This includes patches for the Vassals expanded mod (Steam Workshop::Vassals Expanded and Reworked - FunEFork (steamcommunity.com)) , the Sexy Xeno Traits mod, and QOL Jobs patch for Lustful Void. Lupanarius Vassal Patch: This patch allows a Lupanarius subject to use the more precise subject tax as well as special subject terms seen in that mod. I have however left the default terms for the new terms as to allow for more freedom in negotiating terms. Load Order: -Lupanarius Vanilla -UI Overhaul (OPTIONAL BUT RECOMMENDED Steam Workshop::UI Overhaul Dynamic (steamcommunity.com)) -Vassals Expanded -Lupanarius + Vassals Patch Lupanarius Lustful Void Patch: This patch acts more as a QOL patch, where certain jobs from this mod are instead replaced with jobs from Lustful Void that make more thematic sense. Still however, this isn't required as LV and this mod are innately compatible. Load Order: -Lustful Void -Lupanarius Vanilla -Lupanarius + LV Patch Lupanarius Sexy Xeno Traits Patch: This patch is a new version of the Sexy Xeno Traits mod that works alongisde the new room graphics for the Lupanarius subject type. Bare in mind though that all Sexy Xeno rooms are removed from this mod version as it would cause the Lupanarius Room to not show. Load Order: -Lupanarius + Xeno Patch -Lupanarius Vanilla Potential Future Features: This list includes features that I either don't know how to code, or would take too long to implement normally. However, these are features I want to eventually add to the mod, come it sooner or later. If you're someone who knows coding well, then I'd appreciate any tips on implementing these kinds of features. -More Events (Events revolving around the special Lupanarius starbase buildings in particular) -More Traits (Both positive and Negative) -More Negative Traits (Both positive and Negative) -A Lupanarius Colossus type that gives all the inhabitants on a planet a crippling and unremovable trait -More Lupanarius Exclusive Technology (Primarily Buffs to resource production or special Lupanarius only features) -A Federation version of the Lupanarius (Bonuses more balanced for all members) -Possibly new galactic resolutions for the Lupanarius (or at least integrating the Lupanarius into the Intergalactic Directives resolution) -New Espionage mission maybe? (Literally have 0 clue how to actually make this) -New civics that synergise with the Lupanarius -New Precursor Chain??? (Very ambitious though) -Different Versions of the Lupanarius for hive , machine and megacorp empires entirely with their own bonuses -A way for the subject to pay the overlord a tax of pops every 5/10 years, similar to the blood tax in the Vassals Expanded mod (HIGH PRIORITY, IF YOU KNOW HOW TO DO THIS THEN PLEASE CONTACT ME) -Unique branch office buildings -Better AI Weights and Building Usage -Trade Conversion Policy (One that allows the player to focus on a sex economy without having to worry about other resource deficits) New suggestions may be added or removed from here, depending on if they're completed or even feasible. Bugs and Glitches: I'm sorry if bugs or game breaking stuff is in this mod, its just that testing everything in this mod is, at least for me, very time consuming and adding new features is sometimes tricky to fully figure out. Pretty much 99% of the coding in this mod is copied and modified from Vanilla or other mods as I have 0 coding skills of my own so yeah. Just a fair warning to keep your expectations low. Also, do note that I really have no idea of how to balance the different job output/upkeeps or manage ai weights effectively so those parts of the mod may be atrocious. Permissions: If you do want to change something in this mod, be it the icon graphics, certain job stats or implement your own feature, then by all means you can edit this mod yourself. If you do plan on uploading it though, I would appreciate you asking me on discord beforehand. And just in case I disappear and never update this mod again, then you have full permission to change or integrate this mod into your own mods. Extra Notes: The mods used in the various screenshots: UI Overhaul Dynamic - Steam Workshop::UI Overhaul Dynamic (steamcommunity.com) SE Humans 2 - Steam Workshop::SE: Human 2 (steamcommunity.com) SE Humans 2 Nudity + LV Patch - SE Human 2 LV Patch + Nudity - Stellaris - LoversLab My discord is 'Catch a Mango #4814' if you want to DM me or have any concerns Thanks for reading this wall of text, I know I wouldn't. -
Version 1.0.0
274 downloads
Extremely simple script that filters ARMO and ARMA records by specified body slot(s). Second optional script additionally changes body slots, including combinations of flags. Third script will change body slots and add keywords. This is handy for checking for conflicting armor pieces. eg. - search all mods to see if they use body slot 'x', and what armor pieces are using body slot 'x' - more easily identify particular pieces you may want to wear simultaneously, but can't - batch-edit all similar pieces from multiple mods Reminder: You still also have to change the nif's partition data to match if you change body slot data in the plugin! Use Nifskope or Outfit Studio to change nif body slots. Also can be helpful if you are trying to choose the most compatible body slots for your own outfit mod. It is very basic and I didn't write it. I simply repurposed an existing script for myself and added the reference table. https://stepmodifications.org/forum/topic/13243-processing-all-records-that-meet-a-condition/ To install, just toss the unzipped file (_FIND [ARMO] containing BODY SLOT.pas) into the "Edit Scripts" folder contained within your SSEEdit installation folder. TIP: To modify multiple records at once: Highlight all the records you wand to edit (in the left pane), then right-click and "compare selected". Now you can make edits to what ever values you want, then right-click on the value you edited and "copy to selected records". ----------------------------------------- OPTIONAL + MORE POWERFUL SCRIPT: I edited another script for myself by Rathkeaux - https://www.nexusmods.com/skyrimspecialedition/mods/16011 Optional script searches for -and- CHANGES body slot flags. The searching can be constrained by COMBINATIONS of flags, and the flags can be changed into COMBINATIONS as well. All I did to Rathkeaux's script was add a MUCH NEEDED reference table and explanation on how to use it. Both scripts can complement each other very well. 3rd script will also add keywords, by request of another. You have to make mods of keywords you're using masters. eg. adding SOS keywords to mods requires you to make SOS a master first. Lemme know if it's not working like it should or something! ------------------------------------------
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