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View File EK2 Skyrimized Female Argonians Unoffical Submod for EK2 Here is the first version of my Argonian body mod. Credit to the EK2 team for the existing assets & credit to the CK3 Mod Co-op Discord for the shared resources. Currently this mod overwrites the following files in EK2: Modified: gfx\models\portraits\female_body\blendshapes\female_argonian_digitigrade_bs.mesh common\genes\ek_beast_race_genes.txt common\ethnicities\001_ek_ethnicities_beast_argonian.txt New Files: gfx\models\portraits\decals\female_body\argonian\scales_01 argonians_body_highlights.dds argonians_body_normal.dds argonians_body_properties.dds argonians_body_shading.dds argonians_body_shadows.dds Load Order Elder Kings 2 Skyrimized Argonians (Must be below EK2) Submitter Chatmat Submitted 01/08/2023 Category Crusader Kings 3 Requires EK2
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Version 1.6
1,925 downloads
Unoffical Submod for EK2 Here is the first version of my Argonian body mod. Credit to the EK2 team for the existing assets & credit to the CK3 Mod Co-op Discord for the shared resources. Currently this mod overwrites the following files in EK2: Modified: gfx\models\portraits\female_body\blendshapes\female_argonian_digitigrade_bs.mesh common\genes\ek_beast_race_genes.txt common\ethnicities\001_ek_ethnicities_beast_argonian.txt New Files: gfx\models\portraits\decals\female_body\argonian\scales_01 argonians_body_highlights.dds argonians_body_normal.dds argonians_body_properties.dds argonians_body_shading.dds argonians_body_shadows.dds Load Order Elder Kings 2 Skyrimized Argonians (Must be below EK2) -
Version 2.0
1,683 downloads
Graviczapa Desert Dancer No-glow and Translucency Patches v2.0, 2020-08-18 by Darklocq, based on resources by Graviczapa This is a set of patches (new mesh and texture files) for the Graviczapa Desert Dancer outfit (and its UUNP BodySlide set) to fix its jeweled items to stop having a silly glow-in-the-dark effect. Also includes options for a better-fitting bracelet for UUNP bodies, more translucency on veils, and some some saucy translucency on two tops and a bottom. There are 4 separate patches, or a combo archive for doing manual selective installation, or an all-in-one combo archive with no manual-install steps: "2054321784_GraviczapaDesertDancerNo-glowBraceletTranslucencyPatchesAiO.7z". If you use a mod manager and want everything, get that version. If you use a mod manager and only want certain features, get the separate archives for the features you want. If you do manual installs, get "Graviczapa Desert Dancer No-glow and Translucency Patches.7z" – includes bracelet fix despite the filename not mentioning it. The docs below are written with that combined archive in mind; it does have some separate manual drag-and-drop install stuff to do. What This Is For Some modders seem to confuse the concepts of shininess and glowingness. Shine is caused by light reflecting off something smooth. Glow is caused by a light source INSIDE or behind a translucent object or (for magic items that glow), on the surface of an opaque one. These unrealistic glow effects mis-applied to things that should just have shine vary from mod to mod, and can only be fixed by trial and error, one tiny tweak at a time. In the case of this mod, quite a number of adjustments were required; it took about 3 days, and with help. It's still not absolutely perfect, but the jewelry items now better match both vanilla jewelry and this mod's own built-in jeweled parts on a few of the clothing pieces. The gems in the jewelry items have been left with a bit of added specularity to simulate them catching and reflecting light. This is about as good as it's going to get, though I'm willing to try different settings if you have a better idea. I do not use an ENB preset (my potato can't handle it), just ENB with its default settings and the memory patch, so I am not certain this is going to look just right in every ENB. It does look proper in vanilla, in basic ENB, with various lighting mods, and under different lighting conditions like a dark room, clear-sky daylight, outdoor rain, and bright magic light. The jewelry patch has no effect on the BodySlide resources, which only provide slider sets for the clothing items. This patch does not change the jeweled parts of those clothing items, as they did not have the glow problem; only the necklace, earrings, bracelets, and jeweled female turban had the problem. It has been fixed for all variants (female Argonian green turban, Khajiit red earrings, male blue necklace, etc., etc.). The bracelet-fit patch is for UUNP and may only be needed on fairly beefy bodies. If you don't see your wrist through the jewelry, on any side, then you don't need it. As a stand-alone patch, it also integrates the glow fix for that specific item. The more-translucent veils patch just helps you see character face-shape and chin a little better, if wearing the veiled female turban. As a stand-alone patch, this also integrates the glow fix for that specific item. The "some translucent clothes" patch makes three items a little more revealing (the only three that could be patched in this way): the purple top and bottom, and the red top. See sections below for details. Or, if you get all the separate patches, each has its own ReadMe. Installation The glowing jewelry patch (stand-alone, or as the default patch in the combo archive) installs like any other mod, either manually or through a mod manager. The archive's "meshes\" and "textures\" subfolders go to your game's "Data\" folder, and merge in to the same subfolders of that folder. The optional translucency and bracelet-fit patches are separate manual installs (drag-and-drop), detailed below (unless you get the "AiO" version which is all-patches-in-one, and mod-manager compatible). Install the original Graviczapa Desert Dancer outfit first (and its UUNP BodySlide files if you want them), then this patch, and let the patch overwrite the original's files as needed. You DO need the original mod, as this patch does not include a full set of the mod's meshes and textures, nor the ESP file. Both the original mod and its BodySlide files are available after clicking the "Скачать" ("Download") button below the pictures at: https://graviczapa.blogspot.com/2017/03/graviczapa-desert-dancer.html?zx=45b6ec793765d727 Optional Better-fitting Bracelets If you find that the original bracelet shape doesn't fit your characters' arms and hands (with the wrist clipping through the jewelry), there is an "--alt. bracelet shape\" folder in the combo archive with a "meshes\" subfolder containing a replacement mesh you can try, tweaked to fit UUNP Special properly. It will probably be fine with any UUNP variant, unless you are doing something like an obesity or bodybuilder mod with very thick arms. The UUNP BodySlide set for Graviczapa Desert Dancer does not include a slider set for this item, so it has to be tweaked by hand to fit unusual bodies. Optional More-translucent Veils The combo archive's folder "--more-translucent veils\" has replacements for all the veils (found on female turbans). They are versions with more alpha (transparency) so you can better see the face. It's not excessive, and is tweaked for different veils so they look okay. Note: this is not additional clothing items, but a veil replacement. To install this, just drag the enclosed "meshes\" subfolder to your game's "Data\" folder and let it overwrite the meshes. Optional More-translucent Clothes The combo archive's folder "--more-translucent clothes\" has replacements for the violet (default) top and bottom, and the red top. These new versions have a bit of alpha (transparency) for more of a sexy bellydancer look. The other clothing items were not adjustable in this way; they have some kind of texture virtualization I have not encountered before (the UV for key parts of them are over black areas of texture, and they are getting the colored part through some other means); any attempt to add alpha to those parts simply results in them completely disappearing. For the three items that did work, the tops will be a bit revealing, the bottom less so (mostly legs), and they can be installed separately. Note: this is not additional clothing items, but a replacer. Doing them as additional items would require new ShapeData meshes and SliderSet entries, and a new ESP file with additional Armor Addon, Armor, and Constructible Object records. To install, drag the enclosed "CalienteTools\" and "meshes\" subfolders to your game's "Data\" folder and let it overwrite what it wants to. CBBE? As far as I know, there is no CBBE conversion, but if there is a CBBE BodySlide set for Desert Dancer somewhere, it should not interfere with the jewelry patch, unless the creator of it also included slider sets for the necklace, bracelets, etc. In that eventuality, you can replicate the BSLightingShaderProperties details in each NiTriShape in each mesh, as needed; just use NIFSkope to make the meshes in the slider set (under "Data\CalienteTools\BodySlide\ShapeData\" somewhere) match what I've done in the meshes in this patch, setting by setting. Then regenerate in-game meshes and tri files that match your body. The optional more-transparency veils should work with the CBBE conversion, since head sizes are all the same and SliderSets don't include head stuff. The optional more-transparency clothing will not work with a CBBE conversion. But it's just a matter of setting Alpha: 0.6 in the BSLightingShaderProperties for the two NiTriShapes that form the bulk of the clothing item, so you can easily do it yourself with NIFSkope (edit the meshes for the items under "Data\CalienteTools\BodySlide\ShapeData\", and regenerate in-game meshes and tri files that match your body. Boilerplate Most of the real credit goes to the original modder, Graviczapa. All I did is tweak some numbers in some of the NIF files, and do minor texture work (and test again and again and again). The replacement textures for most of the jewelry items are based on a metal grain used for DEM Burlesque by Karter. Special thanks to C5Kev at LoversLab for investigation, testing, debugging, and suggestions. I impose no additional restrictions on this patch over any that may have been applied by the author of the original mod. The original requires permission for redistribution as an entire mod; however, Graviczapa's permissions page makes it very clear that patches and other partial use require credit only, not prior written permission: the entire thing is a screed against restrictive permissions, since most of what Grav does is release patches herself. Screens credit: The comely Redguard is Bella from Immersive Wenches (and technically coded as an Imperial, for some reason).-
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- graviczapa
- unp
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(and 51 more)
Tagged with:
- graviczapa
- unp
- uunp
- bodyslide
- patch
- armor
- clothing
- female clothing
- redguard
- middle-eastern
- translucent
- transparent
- veil
- jewelry
- jewellery
- skimpy
- non-nude
- turban
- hat
- seethru
- see-thru
- see-through
- seethrough
- patches
- fix
- fixes
- redguards
- middle eastern
- arab
- arabian
- hats
- female clothes
- clothes
- light armor
- bodyslides
- veils
- arabic
- persia
- persian
- bellydance
- belly dance
- belly-dance
- bellydancer
- belly-dancer
- belly dancer
- bellydancing
- belly-dancing
- belly dancing
- khajiit
- argonian
- mideast
- mideastern
- argonians
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Saw the thread asking why folks don't like female Orcs, and it got me thinking about another underappreciated species: Argonians. Let's break down a few things that might be putting people off with these ladies. Their voices are scratchy and kind of grating. Their faces are oddly shaped and difficult to sculpt into anything appealing. Some people just find a lady with scales and needle teeth to be a turn off. Perhaps most importantly, modding Argonians is simply a MASSIVE chore, with few rewards to be gained. Creating a skin mod is hard work just for then non-scaled races, but at the very least we have a decent starting point (you know, REALITY), plus the results have applications for 90% of the races in Skyrim (including humans, elves, and orcs)! A decent skin or body mod will be applicable to the vast majority of players, getting the biggest bang for your effort. Argonian race mods, on the other hand, will need to be done from scratch. A lot of difficult decisions will have to be made; "do I give them nipples, how does one make a breast look scaly, can I do this in a way that Bodyslide compatible (and won't cause to look stretched and hideous whenever you tweak something), is their a way to beat these blocky faces into something halfway pleasant to look at, can I do anything to make these voices not want me to take an ice-pick to my ear-canals", etc. The thing is though, there IS demand for this sort of thing. The lore of the game itself shows that Argonians CAN and ARE seen as sexually desirable by many in Tamriel, if the popularity of the "Argonian Maid" series is anything to go by. There is a massively popular web-comic following the adventures of a sexy Khajiit and equally sexy Argonians, which has generated a TON of fanart. Also, ss much as may folks may not want to admit it, there are TONS of furries and scalies on the Internet, and the toxicity of their communities really isn't that much worse than most others (nor is it a reason to ignore the individuals who have no part IN that toxicity). There are lots of Skyrim players out there who would love to make the Argonian (and Khajiit, but Argonians are obviously the more difficult issue) races more appealing to look at, but not a lot has been accomplished so far. That isn't to say there hasn't been a few success stories. There are one or two skin mods that do the job pretty well, but those mods are extremely old, haven't been updated in years, and have some obvious issues with seams and such that show their age. More recently there was the success of the "Feminine Argonian Textures" mod, but that one sort of cheated by removing the scales from the front of the skins, causing it to look like someone just stuck a human torso onto a big lizard. Mods that turn the species into crossbreeds (basically sticking lizard bits onto human bodies) also feel like a half-measure, practically like cheating. So! All that said, are there those of you who just don't care about making the Argonian ladies more pleasing to look at, and why? Are there folks here who WOULD like to see some better mods for making this underappreciated race a bit sexier? Have you actually FOUND a collection of mods that accomplishes just that, and want to direct fellow Argonian lovers in their direction? Have any of you managed to craft an Argonian character that turned out to be quite the looker, and want to share your accomplishment with us here? Let the discussion commence! XD
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Graviczapa Desert Dancer No-glow and Translucency Patches View File Graviczapa Desert Dancer No-glow and Translucency Patches v2.0, 2020-08-18 by Darklocq, based on resources by Graviczapa This is a set of patches (new mesh and texture files) for the Graviczapa Desert Dancer outfit (and its UUNP BodySlide set) to fix its jeweled items to stop having a silly glow-in-the-dark effect. Also includes options for a better-fitting bracelet for UUNP bodies, more translucency on veils, and some some saucy translucency on two tops and a bottom. There are 4 separate patches, or a combo archive for doing manual selective installation, or an all-in-one combo archive with no manual-install steps: "2054321784_GraviczapaDesertDancerNo-glowBraceletTranslucencyPatchesAiO.7z". If you use a mod manager and want everything, get that version. If you use a mod manager and only want certain features, get the separate archives for the features you want. If you do manual installs, get "Graviczapa Desert Dancer No-glow and Translucency Patches.7z" – includes bracelet fix despite the filename not mentioning it. The docs below are written with that combined archive in mind; it does have some separate manual drag-and-drop install stuff to do. What This Is For Some modders seem to confuse the concepts of shininess and glowingness. Shine is caused by light reflecting off something smooth. Glow is caused by a light source INSIDE or behind a translucent object or (for magic items that glow), on the surface of an opaque one. These unrealistic glow effects mis-applied to things that should just have shine vary from mod to mod, and can only be fixed by trial and error, one tiny tweak at a time. In the case of this mod, quite a number of adjustments were required; it took about 3 days, and with help. It's still not absolutely perfect, but the jewelry items now better match both vanilla jewelry and this mod's own built-in jeweled parts on a few of the clothing pieces. The gems in the jewelry items have been left with a bit of added specularity to simulate them catching and reflecting light. This is about as good as it's going to get, though I'm willing to try different settings if you have a better idea. I do not use an ENB preset (my potato can't handle it), just ENB with its default settings and the memory patch, so I am not certain this is going to look just right in every ENB. It does look proper in vanilla, in basic ENB, with various lighting mods, and under different lighting conditions like a dark room, clear-sky daylight, outdoor rain, and bright magic light. The jewelry patch has no effect on the BodySlide resources, which only provide slider sets for the clothing items. This patch does not change the jeweled parts of those clothing items, as they did not have the glow problem; only the necklace, earrings, bracelets, and jeweled female turban had the problem. It has been fixed for all variants (female Argonian green turban, Khajiit red earrings, male blue necklace, etc., etc.). The bracelet-fit patch is for UUNP and may only be needed on fairly beefy bodies. If you don't see your wrist through the jewelry, on any side, then you don't need it. As a stand-alone patch, it also integrates the glow fix for that specific item. The more-translucent veils patch just helps you see character face-shape and chin a little better, if wearing the veiled female turban. As a stand-alone patch, this also integrates the glow fix for that specific item. The "some translucent clothes" patch makes three items a little more revealing (the only three that could be patched in this way): the purple top and bottom, and the red top. See sections below for details. Or, if you get all the separate patches, each has its own ReadMe. Installation The glowing jewelry patch (stand-alone, or as the default patch in the combo archive) installs like any other mod, either manually or through a mod manager. The archive's "meshes\" and "textures\" subfolders go to your game's "Data\" folder, and merge in to the same subfolders of that folder. The optional translucency and bracelet-fit patches are separate manual installs (drag-and-drop), detailed below. Install the original Graviczapa Desert Dancer outfit first (and its UUNP BodySlide files if you want them), then this patch, and let the patch overwrite the original's files as needed. You DO need the original mod, as this patch does not include a full set of the mod's meshes and textures, nor the ESP file. Both the original mod and its BodySlide files are available after clicking the "Download" button below the pictures at: https://graviczapa.blogspot.com/2017/03/graviczapa-desert-dancer.html?zx=45b6ec793765d727 Optional Better-fitting Bracelets If you find that the original bracelet shape doesn't fit your characters' arms and hands (with the wrist clipping through the jewelry), there is an "--alt. bracelet shape\" folder in the combo archive with a "meshes\" subfolder containing a replacement mesh you can try, tweaked to fit UUNP Special properly. It will probably be fine with any UUNP variant, unless you are doing something like an obesity or bodybuilder mod with very thick arms. The UUNP BodySlide set for Graviczapa Desert Dancer does not include a slider set for this item, so it has to be tweaked by hand to fit unusual bodies. Optional More-translucent Veils The combo archive's folder "--more-translucent veils\" has replacements for all the veils (found on female turbans). They are versions with more alpha (transparency) so you can better see the face. It's not excessive, and is tweaked for different veils so they look okay. Note: this is not additional clothing items, but a veil replacement. To install this, just drag the enclosed "meshes\" subfolder to your game's "Data\" folder and let it overwrite the meshes. Optional More-translucent Clothes The combo archive's folder "--more-translucent clothes\" has replacements for the violet (default) top and bottom, and the red top. These new versions have a bit of alpha (transparency) for more of a sexy bellydancer look. The other clothing items were not adjustable in this way; they have some kind of texture virtualization I have not encountered before (the UV for key parts of them are over black areas of texture, and they are getting the colored part through some other means); any attempt to add alpha to those parts simply results in them completely disappearing. For the three items that did work, the tops will be a bit revealing, the bottom less so (mostly legs), and they can be installed separately. Note: this is not additional clothing items, but a replacer. Doing them as additional items would require new ShapeData meshes and SliderSet entries, and a new ESP file with additional Armor Addon, Armor, and Constructible Object records. To install, drag the enclosed "CalienteTools\" and "meshes\" subfolders to your game's "Data\" folder and let it overwrite what it wants to. CBBE? As far as I know, there is no CBBE conversion, but if there is a CBBE BodySlide set for Desert Dancer somewhere, it should not interfere with the jewelry patch, unless the creator of it also included slider sets for the necklace, bracelets, etc. In that eventuality, you can replicate the BSLightingShaderProperties details in each NiTriShape in each mesh, as needed; just use NIFSkope to make the meshes in the slider set (under "Data\CalienteTools\BodySlide\ShapeData\" somewhere) match what I've done in the meshes in this patch, setting by setting. Then regenerate in-game meshes and tri files that match your body. The optional more-transparency veils should work with the CBBE conversion, since head sizes are all the same and SliderSets don't include head stuff. The optional more-transparency clothing will not work with a CBBE conversion. But it's just a matter of setting Alpha: 0.6 in the BSLightingShaderProperties for the two NiTriShapes that form the bulk of the clothing item, so you can easily do it yourself with NIFSkope (edit the meshes for the items under "Data\CalienteTools\BodySlide\ShapeData\", and regenerate in-game meshes and tri files that match your body. Boilerplate Most of the real credit goes to the original modder, Graviczapa. All I did is tweak some numbers in some of the NIF files, and do minor texture work (and test again and again and again). The replacement textures for most of the jewelry items are based on a metal grain used for DEM Burlesque by Karter. Special thanks to C5Kev at LoversLab for investigation, testing, debugging, and suggestions. I impose no additional restrictions on this patch over any that may have been applied by the author of the original mod. The original requires permission for redistribution as an entire mod; however, Graviczapa's permissions page makes it very clear that patches and other partial use require credit only, not prior written permission: the entire thing is a screed against restrictive permissions, since most of what Grav does is release patches herself. Screens credit: The comely Redguard is Bella from Immersive Wenches (and technically coded as an Imperial, for some reason). Submitter Darklocq Submitted 05/09/2019 Category Armor & Clothing Requires original Graviczapa outfit mod Special Edition Compatible No
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1
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- graviczapa
- unp
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(and 51 more)
Tagged with:
- graviczapa
- unp
- uunp
- bodyslide
- patch
- armor
- clothing
- female clothing
- redguard
- middle-eastern
- translucent
- transparent
- veil
- jewelry
- jewellery
- skimpy
- non-nude
- turban
- hat
- seethru
- see-thru
- see-through
- seethrough
- patches
- fix
- fixes
- redguards
- middle eastern
- arab
- arabian
- hats
- female clothes
- clothes
- light armor
- bodyslides
- veils
- arabic
- persia
- persian
- bellydance
- belly dance
- belly-dance
- bellydancer
- belly-dancer
- belly dancer
- bellydancing
- belly-dancing
- belly dancing
- khajiit
- argonian
- mideast
- mideastern
- argonians