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About This File

Note: This mod is still in development so there may be minor bugs. Please report any you find so I can fix them!

 

HuMilk Co lets you run female colonists (and prisoners or slaves) as a milk herd. Milk lactating pawns for food, gather different types of milk based on xenotype, and breed docile "hucows" that happily give more.

 

Milking

  • Any pawn with an Animals skill of 3 or higher can milk a lactating humanlike. It shows up as its own task under the Handling work type, so you can assign it just like any other colony job.
  • A milker walks up to the target, spends a moment working, and collects the milk on the floor.
  • Milk refills on its own over roughly six in-game hours, so a herd can be milked repeatedly through the day.
  • Bigger breasts hold more milk, and anything that boosts a pawn's milk production rate increases both how much they hold and how fast they refill.

Milk as a resource

  • All milk is a real, stackable item you can eat, cook with, sell, or store. It rots like other food.
  • Meals cooked with milk carry its effect, so a good cook can turn your herd's output into buffs for the whole colony.
  • Each xenotype produces a unique milk with its own effects worth different amounts.

Xenotype milk effects

Drinking milk from a xenotype grants a temporary effect tied to that xenotype:

 

Milk Effect
Human Plain, cheap, nutritious.
Genie Faster work and research, but you feel pain more sharply.
Highmate Lifts mood, improves social impact, less likely to start fights.
Hussar Faster movement and melee dodging, but a ravenous appetite.
Neanderthal Faster immunity, reduced bleeding.
Pigskin Cheap and filling, slightly sour.
Dirtmole Faster mining and drilling, sluggish in bright daylight.
Impid (Spicy) Faster movement, fire resistance, warmth.
Waster (Toxic) Comforting to wasters; toxic and mood-draining to everyone else.
Yttakin Better animal handling and cold tolerance.
Sanguophage (Blood)

Restores hemogen for sanguophages; unsettling to normal humans.

 

Custom Xenotypes (Optional Mods)

 

Milk Effect
Molong Calms the drinker and can snap them out of a mental break.
Geist Faster reflexes and melee, but much weaker to EMP.
Half-Foot Faster crafting and movement, worse in social and combat.
Bogleg Faster healing and immunity, better haggling, foul taste and mood hit.
Stoneborn Faster construction and mining, mood boost, slow and heavy.

 

Aphrolactone

  • A new research project unlocks aphrolactone, a lactation-inducing drug, which is crafted at a drug lab from human milk and neutroamine.
  • Injecting it starts lactation in anyone, doubles milk production, and sharply raises sex drive so the sex need drains far faster.
  • It is addictive. While an addict is satisfied, they produce extra milk; once their need runs dry they suffer withdrawal and may force themselves on a nearby pawn, repeating about once a day until they recover.
  • Long-term use builds tolerance, requiring more drug to keep the effect going.

The Hucow trait

Give a pawn the Hucow trait and they become livestock:

  • +50% milk production, and they are willing to be milked with no restraints.
  • They can't do most work — only hauling, cleaning, and childcare.
  • Their recreation need is effectively removed: they are content as long as they are looked after.
  • They must be milked at least once a day or they suffer Sore Udders.

Willing and unwilling milking

  • A pawn is willing if they are a Hucow, are on Aphrolactone, or have the Milking quirk.
  • Unwilling pawns can only be milked if they are bound — restrained with RJW or onahole bondage gear, downed, anesthetized, or otherwise rendered helpless.
  • Force-milking an unwilling pawn costs you: they resent the milker and take a mood hit.

Mood and thoughts

Milking comes with its own feelings — Freshly Milked Hucows get a big mood boost, while sore, unmilked udders, leaking milk, and being forced all drag mood down. Pawns on Aphrolactone get a pleasure mood boost from being milked.

Ideology precept

With Ideology active, colonies gain a Human Milk Consumption precept with five options — Abhorred, Disliked, Don't Care, Desired, and Essential. Colonists react to drinking milk accordingly, and an "Essential" colony suffers if it goes a week without any.

Settings

In the mod options you can tune:

  • Milk units per litre of breast volume.
  • Minimum milk required before milking is allowed.
  • Required Animals skill.
  • How long a milking session takes.

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