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[Fallout 4 VR] Devious Settlement Boss 0.25


About This File

Devious Settlement Boss [Fallout 4 VR Compatible]

 

Become a truly devious boss of your settlements and either praise or punish your settlers!

 

Requirements

Torture Devices & all dependencies

Devious Devices & all dependencies

Four-Play + Patch + Dependencies (Don't worray about F4SE for VR users, it doesn't matter for this mod.)

CRX Workshop Crosses

 

What This Mod Does

 

It provides a simple way of making use of the various Devious Devices/Torture Devices currently available and also Four Play animations. Simply talk to your settlers and choose from the various options to either punish them or reward them. I built this as I'm using Fallout 4 VR but it should also work for normal Fallout 4.

 

Mod Highlights...

 

Trading

You can trade with your settlers at any time. Use this option to dress them up as you see fit or force them to wear devious devices!

 

Using Torture Devices

You can send up to 3 different settlers to use a random Torture Device. Make sure you've built some before trying to punish them! Once a settler is using the device they will stay there forever until you release them. Keeping them on the furniture is done through a scene AI Package so shouldn't un-assign them from from any other task. To free them, simply talk to them and choose the appropriate dialogue and they will carry on with their normal routine.

 

Future updates should include the ability to whip your settler while they are tied to the torture device. You can do this now by bashing them with a weapon but they'll only take so much before returning fire!

 

Stripping Settlers

Want your settlers to wander around naked? No problem! Just talk to them and strip them as a punishment! (this uses the Hazmat Suit Hat work around so you will see some outfit swapping before they finally appear naked!)

 

Gloating

Talk to your settlers while they are on bondage furniture to gloat over them!

 

Settlers Plead For Their Release

Once securely on a piece of bondage furniture your settler will plead to be released amongst other things. Leave them to suffer or set them free - it's up to you!

 

Future Things

 

Some benefit to rewarding your settlers - not sure what yet

Suggestions welcome.


What's New in Version 0.25

Released

v0.25

- Please ensure to delete the SettlementBoss.ba2 file in your data directory. It is no longer needed as the script files are now loose as that, for some reason, fixes the issue of people getting stuck on the "Yes, Sir!" initial dialogue.

- Stripping is now fixed. I had to use the Hazmat Suit & Hat trick to get the 3D model to update. Downside is you will see the Hazmat suit get equipped for a fraction of a second, then their default clothes might appear, then they will be naked! Yay!

- Smoothed out the use of bondage furniture quests so they should no longer enter, exit then enter the furniture again.

- You can now gloat over your captives!

- Dialogue wheel for when they are using the bondage furniture now says the correct response options rather than the default positive, negative, question etc responses. You can now release them, trade, gloat or leave them.

- Captives will now cry out when they are use the furniture begging for help, feeling sorry for themselves or pleading to be released.

- Talking to the captives will now not cause them to exit the furniture.

 

v0.22

- Please ensure to delete the SettlementBoss.ba2 file in your data directory. It is no longer needed as the script files are now loose as that, for some reason, fixes the issue of people getting stuck on the "Yes, Sir!" initial dialogue.

- Rebuilt the "Physical Punishment" quests so that up to 3 different settlers can be sent to the X-cross (or other bondage furniture). Once on it, they will stay there until you release them.

 

v0.21

- Included the loose scripts as this seems to fix the "Yes, Sir" then getting no further issue.

 

v0.2

- Integrated CRX crosses into the punishment dialogue

- integrated 4 Play into mod

- Reworked the dialogue

 

v0.1b

- Fixed the X-Cross usage so the NPC will path to the X-Cross and the use it for 30-60 seconds. Either X-Cross can be used as long as it is in the loaded area.

- Few other script bug fixes.



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