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OpenCBP for Fallout 4 AE 3.5.221


About This File

I've taken OpenCBP from Takosako's Github, updated for AE, and merged Worthless99's FPS fix and MCM support. 

 

Here is Release 3.5.221 of OpenCBP for Fallout4. 

 

F4SE plugin to animate bones in actor skeletons.

 

- works with latest game

- physics fixes and optimizations for high FPS

- Mod Configuration Menu support (optional):  Some settings available in MCM. These settings take priority over INI file settings

- enhanced, configurable logging: You can turn it on and off from the INI. Has a deduplicator to reduce log spam.

- new INI file listing valid parameters

- FOMOD will let you skip installing "ocbp.ini" settings file, useful if you have one already

- Optimizations and bugfixes

 

Install Instructions: 

- Requires F4SE 0.7.8, Fallout 4 1.11.221
- Disable old package or conflicting previous release CBP family mod in vortex or mo2
- If you have customized OCBP.ini, back it up and review the new INI after installation

- Install this package with Vortex or MO2.  

 

If you've never used CBP, you need to prepare the skeleton and clothing first.
MrTroublemaker has made helpful guides for using CBP here:  
https://www.nexusmods.com/fallout4/mods/39195?tab=articles

 

GPL; source code: https://github.com/rickmccl/OpenCBP_FO4

 

 

OpenCBP_FO4-3.5.221.zip

Edited by 0wizard
update


What's New in Version 3.5.221

Released

Support for Fallout 4 game 1.11.221 released 5/27/2026. 

 


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