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Slap da Butt with Spank Tats (with patches) 2.0.6


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About This File

Hello everyone!

This is my version of Slap da Butt SE script with integrated spank tattoos with Condition patch Basics and optional Reset Scaling patch

 

My simple script applies "Spanked01" tattoo from Spanked pack for Slavetats on PC with SlaveTatsNG functions.

 

Main script was improved for better NPC placing.

 

You can change "Tattoo Fade Interval" (time in game hours for tattoo alpha reduce for 20 %) and "Alpha Change per Slap" (tattoo alpha in % increse on slap) in MCM.

 

You need one free body overlay slot to add spank tattoo!

 

Requirements:

Slap da Butt SE 2.0.0 beta 1

        Skyrim Script Extender (SKSE64)

        SkyUI

        Fores New Idles in Skyrim SE - FNIS SE / Project New Reign - Nemesis Unlimited Behavior Engine / Pandora Behaviour Engine Plus (use only one)

        Address Library for SKSE Plugins

        Mfg Fix

        PapyrusUtil SE - Modders Scripting Utility Functions

SlaveTats (not sure if this is necessary)

        JContainers SE

        RaceMenu

SlaveTatsNG

Spanked pack for Slavetats

Optional:

SexLab SE - Sex Animation Framework (only for SexLab Patch version)

Edited by fkt


What's New in Version 2.0.6

Released

Small main script improvements for better NPC placing.

Small MCM script improvements for default values.

Precision Patch version was removed. Seam to be no needed anymore.

Improved slap animation version was removed. Because mod author deleted script.

 

2.0.5

Spoiler

Reset Scaling patch

2.0.4

Spoiler

New MCM options:

1. Tattoo Fade Interval (0.1...1.0 game hours) - time for tattoo fading by 0.2 (this means that without new slap tattoo will be invisible in 30 game minutes at 0.1, 1 game hour at 0.2 ... 5 game hours at 1.0)

2. Alpha Change per Slap (0.1...1.0) - this value will be added to current tattoo alpha (brightness)

 


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