Jump to content

5 Screenshots

About This File

This mod is about Beastmen in a dark fantasy setting, if you are a fragile person obviously this might not be the mod for you.

 

This framework mod is free for people to build on or submod on 

 

Changes can be proposed and submitted to the discord to be merged into the main mod and or you are still free to create submods with this as a dependancy 

 

 

 

Edited by PassingByPosts


What's New in Version 0.11   See changelog

Released

No changelog available for this version.



User Feedback


AtillaVonBad

· Edited by AtillaVonBad

   9 of 9 members found this review helpful 9 / 9 members

Mod itslef is interesting yet it and it’s update both can’t work with current version of game . Units it adds just become invisible on a battlefield , they’re models doesn’t appear .

impreg lover

· Edited by impreg lover

   2 of 2 members found this review helpful 2 / 2 members

amazing mod, an impressive amount of work is in this. its got 2 dilemmas , 1 random event, with custom text and artwork. 3 new units, (although 1 no longer works well, due to age of the mod.) and the most impressive thing is that, most of the added "decrations" have new custom animation. AND even some of the body parts added in this mod for the beastMEN have physics.

 

sadly it causes the manticores to be bugged and not fly, however even I with my minimal knowledge was able to fix it.

 

Edit the mod cause some units to be bugged, due to outdated tables. however this is easily fixed by correcting the attribute group on the unit table, they  dont work, causing non of these units to have attributes. 

xav987654

   1 of 1 member found this review helpful 1 / 1 member

Need an update

SluttyMagos

   1 of 1 member found this review helpful 1 / 1 member

I got invincible units

arggme

   18 of 19 members found this review helpful 18 / 19 members

Great mod, a quick check into the packfiles will tell you what's in there.  As of right now I am aware of 3 new units,

Corrupted elves (naked archers)

Bestigor Hunters (anti infantry with caged elf backpacks)

Elf breakers (centigor RoR, with elf riders and elves strapped to the bottom)

 

Edited beasts:

Doombull lord, minotaurs, razorgor chariots, chaos spawn, centigors, giant, and feral manticore

StretchFan

· Edited by StretchFan

  

NB: I played the (Merged) Community Beastmen mod on Steam Workshop with its dependencies, not the version on this page.

 

Just a quick list of features I saw in a short playthrough, because the mod's description is coy about its content:

 

  • Visual changes to some units (mostly elves strapped to chariots, on chaos spawn and even onto your LL's chest)
  • Integrated battle-fuck animations for some units (with the More Animation mod), beware this can happen to male victims too
  • New units (my favorite is the centigors with elven archers), many obtained through the new breeding slaves resource obtained from battles (regardless of enemy faction or unit gender)
  • Lewd ancillaries (defiled priestesses, knights etc.) 
  • Lewd random dilemma events
  • A few text alterations (e.g. breeding captives instead of eating them)
  • Really well-written events when defeating a female LL and destroying their faction (I believe about 20 are supported, so almost everyone) after which you can use her as a lord. That said, it wasn't clear to me what happens if the faction gets wiped out first by someone else, you may miss out on that LL.

 

Overall, strongly recommend if you want to add strong non-con and breeding themes to a faction that's already a grim power-fantasy.

×
×
  • Create New...