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About This File

Did you ever seduced a fair elf girl just to discover she grunts like an orsimer on skooma during the act?

Did you ever get lucky with a guy that, once in your couch, start screaming like a mad man that stuck his genitals in a dwemer automaton?

Maybe you just don't care about npcs voices in sexlab, but I do.

 

If you use the previous version (0.1) please update asap with the new one!

While the previous version was tested and worked perfectly on my test setup, it can cause crashes on heavily modded setups that add a lot of NPCs...

The new version is much less processing intensive.

 

Description

 

The purpose of this small plugin is to distribute sexlab voices to NPCs as you meet them.

 

You can both:

- Set specific voices to specific npcs that the plugin will try to apply first

- Set a list of voices to pick from for each voice type

 

The mod comes with 2 presets, one using the Vanilla voices and another that uses a mix of voices from this mod, base voices and Nusbie's voices.

But nothing prevents you to make your own preset with any voices pack available.

 

In SexLab MCM, under "Voices and sfx" check the option "NPCs reuse voice"

 

Requirements

 

- SexLab

- PapyrusUtil

 

Installation

 

Install as usual, but in SexLab MCM, under "Voices and sfx" check the option "NPCs reuse voice", or else a random voice will be used every time.

It comes with an ESL version.

 

Set your own voices

 

In the mod folder, go into SKSE/Plugin/Sexlab Auto Voices and edit the file SexLabAutoVoices.json

The string part contains the data for named specific actors in the form

"actorname": "sexlab voice name"

The stringList part contains the data for voicetypes in the form

"voiceTypeName": ["possible voice 1", "possible voice 2", ...]

It will select one randomly.

 

The voice name is the name you can see in the SexLab MCM. To get a list of voices names of your favorite voice pack, open its script called "...factory.psc".

 

FAQ

 

Q: Mid game install?

A: Yes

 

Q: AE, LE?

A: Dunno but if you try let me know.

 

Q: Can it be used for creatures?

A: No, only "npc actors".

 

Q: What if nothing in the preset matches with an actor?

A: It will fallback on default SexLab behavior of semi-random voice.

 

Q: Did you steal the idea of SexLab - Auto Vanilla Voices?

A: No, as it happens I only find out about this mod while writing this description... Mine can be used with any voice pack or a mix of packs tho.

 

Q: How to check if it works?

A: Check the console a few seconds after you enter a new cell, you will see the voices applied. Also, check any actor in the SexLab MCM to see its affected voice.

 

Q: Will it override my already and carefully selected voices?

A: No, it only applies to actors without a voice set.

Edited by Vegetius
update


What's New in Version 0.2

Released

Fixed the voice allocation code.



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