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Custom Horror Dungeon - Corrupted at the Core 1.2.2


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About This File

This mod contains a custom dungeon with several (familiar) new enemies to fight. There are also a couple new (also familiar) enemies tossed into the streets which  you might encounter.

 

NOTE: This requires the a specific version of CATC (at least 7.9.4) which supports custom dungeons. Enlit removed dungeon support in the latest version of CatC, so it will not work if you have too new OR too old of a version.

 

The dungeon is set to show up in the options every five or so missions. You can edit this is the mod folder's game_data file.

If you do not encounter new enemies in the streets (give it time: they won't show up in every fight), you may need to copy the uids from the mod folders' unitdatas_eo file into the _base folder's dungeon_enemy_groups file. You can put the uid anywhere you want, so long as you mimic what's already in there.

 

Known issues:

-There are slight weighting issues with some of the models.

-One of the boss's attacks might be broken, rendering the fight unbeatable. I got it to work for me, but let me know if it's still broken.

 

To install:

Extract archive into game/data folder. "rynMod_scenarios" folder should be next to "base_" folder.

Edited by delete1618


What's New in Version 1.2.2

Released

-Fixed missing file reference


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