About This File
Requirements:HDT Skinned Mesh Physics
link:http://bbs.3dmgame.c...497700-1-1.html
HDT-SMP:It's based on bullet not havok.(HDT physics extension is based on havok) And new plugin has new condition for collision.(HDT-PE is rigidbody.HDT-SMP is shapedatas themselves——to be precise,HDT-SMP supply a new way for collision,building rigidbody for vertex and triangle.It's all in .XML,do not need to add rigidbody in 3dsmax and export xml. Oh,the .xml it's all written by modder,not the tools like HCT.)