Jump to content

2 Screenshots

About This File

so as Some of you know, I am going on an extended break (I don't know if I am coming back to modding(I do like modding but the game is pissing me off))

I decided to share some of my other mods

 

Haircut Mod

one of the things I attempted to do with Random Overlay Framework is to add different Haircuts to the game. (so an random Raider could have a haircut from KSHair for example)

and this project ended in failure because of two reasons

1. It would only affect Unique NPC's

2. when I made the mod for Advanced Hair Mods such as KSHair, it has a serious issue with Extra Hair parts (Hats, Ponytails, etc) that the extra parts couldn't be removed afterwards

 

so the mod posted uses hairs from the base and DLC's and require one of the haircut magazines (Not sure which) and you can craft an Aid item which will randomly change your hair cut.

 

BodyGen_DeadBodies - Raw

so hands up, if you have the disappeared dead body bug,

this is cause by using BodyGen to generate different shaped bodies

and when it reads a dead body, it freaks out and doesn't update it

(at least, this is what I think it does)

 

so here is my patch to prevent that

Raw (you will have to source the clothing yourself)

 

but there is a few steps before this works

1. copy and rename from \Data\Meshes\actors\character\characterassets

MaleBody to MaleBody_dead

FemaleBody to FemaleBody_dead

(NOT THE TRI FILES)

 

2. find an assorted clothing mod (such as Eli's or GrafPanzer's Classy Chassis Outfits)

Build them to NOT have Body morphs

and put the leveled lists into the Dead_bah_LL in the mod

 

BodyGen_DeadBodies - GrafPanzer's Version

 

so hands up, if you have the disappeared dead body bug,

this is cause by using BodyGen to generate different shaped bodies

and when it reads a dead body, it freaks out and doesn't update it

(at least, this is what I think it does)

 

so here is my patch to prevent that

GrafPanzer's version (I really like this series of mods)

 

I use all of GrafPanzer's clothing mods(Cheeky, Foxy, vulgar, and saucy) and I use both downloads

Replacer for everyone living

Craftable for the dead (I also added Player_cannotEquip keyword to them as well)

and then rework the recipes to turn the Craftable into the replacer (so reverse them)

 

but there is a few steps before this works

1. copy and rename from \Data\Meshes\actors\character\characterassets

MaleBody to MaleBody_dead

FemaleBody to FemaleBody_dead

(NOT THE TRI FILES)

 

2. find an assorted clothing mod (GrafPanzer's Classy Chassis Outfits)

you need to download the mods from this author here->

https://www.nexusmods.com/fallout4/users/977500?tab=user+files

Build the craftable clothing to NOT have Body morphs

 

 

My Tattoos Overlays

I love Overlays, I loved making them

and here is my personal file of Overlays (it should work)

(I based it of another overlay mod)

it contains content from XXX, Manga, Comics and Other Games as well as Random Fallout content

as well as other peoples work whom I am big fans of such as Dialup Hero (btw when I made this, I thought he was finished)

https://slushe.com/dialuphero

this contains a blank file for non Random Overlay Framework

as well as Random Overlay Framework version

 

Boston Breeder - Main

I am a big fan of Boston Breeders, I love the concept of micro stories in the commonwealth

but there are issues with the mod, Mainly the Loose Blank Voice Files (and issues with that)

so here is a 10meg file that unpacks to a 1gig file (this should speed things up if you have issues at startup)

Instructions

1. check the /sound/voice/ folder of Your Fallout 4 Data (there should be two folders that look like /sound/voice/Boston Breeder.esp & /sound/voice/Fallout4.esm)

2. delete both folders (I believe that Boston Breeder is the only mod to use the /Fallout4.esm/ folder)

3. unpack zip into Data (so Boston Breeder - Main is next to Boston Breeder.esp)

 

btw there is a chance that I missed some voice files (but i don't know what it does)

Edited by Invictusblade
new mod details


What's New in Version 1.0.3

Released

Fixed a small issue with BodyGen_DeadBodies_Classy v2

Changed recipes to be under Washing

 

Added Commonwealth Captives Addons

(NPCs will be controlled by the NukaWorld Slaves MCM Options)

Three Versions

ROF - Random Overlay Framework

WDF - Wasteland Dairy Framework

WDF-ROF - Wasteland Dairy Framework & Random Overlay Framework

 

Added BodyGen_DeadBodies

Added My Tattoo Overlays

Added a Main(containing the Blank Voices) for Boston Breeders



×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use