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About This File

This mod provides tentacle porn and tentacle porn accessories.

 

Currently this mod has:

-500+ dungeon files
-more than 50 unique tentacle porn decoration animations (available in three different body colors)
-tentacle porn doors, switches, furniture, clothes and more

-everything from blocks to background objects to build your very own custom tentacle lair
-and even more tentacles!

 

HOW TO USE:
1. Copy the TTPP file into your starbound mod folder
2. Use an Inventor's Table and craft a "Tentacle Prime"
3. Place "Tentacle Prime" onto any background
4. Use "Tentacle Prime" as a shop and buy all the tentacle porn objects you ever need.

 

TIPS:

-common objects with white border are not animated
-uncommon objects with green border have moderate animations
-rare objects with blue border have advanced animations
-use the crystals on the top left of the shop to sort by rarity

 

ALL CREDITS GO TO THE ARTIST FOR HIS EXCELLENT PIXELART:

 

LMS has joined the crew!

Credit to @Cocein for their many Addon content contributions and fantastic script knowledge we included in the mod

 

Mod Changelog History:

Spoiler

v2.5:
added over 190 microbiome dungeons
added derelict ship dungeon 'ttppeventhorizon' that can very rarely (1,6%) occur in an Anomaly (space encounter spirals)
added a big randomized flesh themed dungeon: 'fleshhive'
added a friendly tentacle amusement park: 'ttpp_land'
improved vascular door collision
converted one animation to our new random victim system
improved dialogue portraits and duration

 

v2.4:
added 2 knockback proximity tentacle traps
added a tier 2 headgear armor, Fleshy Blindfold
added a decorative head item, Lovestruck
fixed victim npc: can spawn with races shadow and fenerox
improved npc victim dialogue pool
added abandoned prison dungeon 'tentacleprison' it spawns very rarely in jungle, forest, tundra, snow, savannah and desert
added 2 mimic themed objects
added 2 flying tentacle monsters with fuck animations (works on player, npc and crewmember)
added 3 tentacle traps with fuck animations (works on player, npc and crewmember)
added derelict ship dungeon 'ttppnostromo' that can very rarely (1,6%) occur in an Anomaly (space encounter spirals)
added 2 micro biome dungeons to desert
added wider sticky tentacle slide fall trap and fixed the flailing bug
added a wall mounted storage container
added 5 decorative teeth objects
converted one animation to our new random victim system
added 1 new animation
added 6 decorative stone tentacle statues
added 3 decorative stone tentacle chains
and many more small improvements

 

v2.3:
added a big randomized dungeon: Petrified Temple of A'Tentakl found in forest and rarely in desert or jungle
added Tentacle Plattform
added Eyescanner
added 1 flesh door with hatch variant
added Slippery Slope, a funnel type trap
added Glow Flesh, building block that emits light
added a 4th 'random' category under the body skin color options
converted 4 animations to our new system: they generate random victim (random race,body+hair color)
*included Addon contributions by Cocein:*
-added Tentaclewhip
-added Living Latex Gas Mask
-adjustments to the Living Latex gear: able to be dyed, fixed pixels on pants
-added Tentacle Secretion Fuel
-added Small Eye Light
-added Proximity Eye
-adjusted tentabeds to provide health recovery
-added Tentacle Chest (fleshy version)
-added Tentacle Door
-added Flesh Sprinkler
-added Flesh Platform
-added Dialogue System (modifies many existing TTPP objects)
-added Tentacle Trap
-added Tentacle Grass

 

v2.2
*changed 'slimey' to 'sticky' tentacle slide, now massively slows fall and hinders jumping
*added Flesh Pile block
*added 14 background objects
*added 3 bukkake themed decorative clothing items
*added a wormgun reskin (fitting mod color scheme) with 'slow on hit' effect
*increased the volume of the eyemitter
*added 'eyemitter 2' with different sound effect
*added crafting ingredient "living tentacle" for progression items
*added 3 latex themed T3 armor items
*tentacle trees now drop "living tentacle" and "large tentacle"
*tenants spawned with enough tentacle objects around (=naked woman) now may offer "living tentacle" or "large tentacle" as their rent
*added 2 experimental farmable objects
*added an experimental farm animal (newborn tentacle)
*added cooked tentacle recipe
*added 2 custom microdungeons that spawn in forest biome
*added 3 cult themed decorative clothing
*added 2 stone tentacle blocks
*added 2 tentacle monsters: Mimic Chest, Newborn Tentacle
*added stone tentacle altar (bed)
*added stone tentacle chest
*added one animated object with randomly generated victim (that object spawns the same victim on destruction only in the forest biome dungeon)
*added one animation
*added 4 newborn tentacle themed decorative clothing items

 

v2.1
*added 11 background objects
*added 3 animated objects
*reduced some background object anchors to allow more creative placements
*changed breeder shop origin from "Furnace" to "Inventor's Table"
*changed "Potent Tentacle Secretion" to "Tentacle Secretion+++", added the warning label in red and adjusted it's sell price
*icon overhaul to better represent the objects
*added 1 trap
*added 2 tables
*added 3 chairs

 

v2.0
*complete shop interface overhaul (custom ui, multiple categories, sort by rarity)
*added sound to the tentabeds when in use
*added icon indicating debuff duration to the nude effect of Tentacle Fluids
*added 3 static foreground tentacle shrub objects
*added 4 background objects
*added 9 solid tentacle objects
*fixed door wiring, again (can be locked now)
*changed colony tags: naked human woman will spawn as tenant with enough tentacle objects
*added 15 new animations (thanks to LMS)
*added 10 animations (body color variants)
*added tentacle teleporter 
*added 4 clothing items to the shop
*added 1 weapon to the shop
*added 2 tentacle tree variant saplings to shop

 

v1.9
*fixed eyemitter (you can once more buy it)
*fixed door wiring (more or less)
*tentacle trees in The Ruin endgame mission now drop saplings (place them and grow your own!)
*added Slime Glob and Jelly Blob blocks to the shop
*added warning label to Potent Tentacle Secretion desrciption and severly lowered the nude duration down to 5 minutes
*added "Teeth Trap" that applies nude effect on contact

 

v1.8
*added 9 animations
*fixed 1 animation
*changed "Tentabed" particle effects from green to white
*merged 6 "Tentacle Gras" objects into 2
*added 2 fluids which make you nude while in contact
*added 2 doors
*added flickering light effect to (helmet) objects
*added 4 switches

 

v1.7
*changed mod name to TTPP
*added the door (Clogged Membrane) to top of shop
*added 6 blocks that fit the theme to bottom of shop 

 

v1.6
*added 6 animations
*fixed 10 animations
*added better Tentabed version

 

v1.5
more than just looks (rare objects have function)
*fixed 1 animation
*added a button and a switch object
*fixed image positioning (this may pop off objects you already placed!)
*changed "Tentacle Prime" background sound
*added "Eyemitter" radio for background noise
*added "Tentacle Bed"

 

v1.4
shoulders, knees and toes
*fixed 7 animations
*added 25 animations

 

v1.3
more variations and fixes
*added 7 animations
*fixed 12 animations

 

v1.2
*added 7 animations
*added 36 objects
*changed breeder shop to tentacle prime shop
*changed breeder icon
*changed stuck in ceiling to background anchor (now all objects have background anchor)

 

Edited by onionknighto
new update 2.6


What's New in Version 2.6

Released

added "derelict ship" space object that can spawn in a system (10%), leads to one of three spaceship dungeons (no more spiral hunting!)
added "Petrified Knight" T4 Armor set, Shield and Weapon
improved flying tentacle monster spawners appearance to be more distinct
added -50% defense debuff to tentacle liquids, fixed their durations, the lesser tentacle liquid is now clearer and more see-through
fixed new ttpp npc to work with sexbound (ttpp land visitors)
changed tentacle cult statues collision to platform, you can stand and build on them now
slightly reduced cultist boss health
fixed cooked tentacle recipe unlock, now usable at campfire and cooking station
added "Infested Fridge", keeps food items fresh
added "Larvae Launcher" two handed female bazooka that 'shoots' sticky baby tentacle grenades 
added 13 food related items
removed door script dependency
fixed vascular door wiring
converted 11 animations to the random victim system
added over 300 dungeon files (focus on high threat planets, underground, racial themes, as part of vanilla dungeons)
improved loot from mod dungeon content
reduced object dialogue frequency
except the derelict ship dungeons, every ttpp dungeon is breakable
instant craft for building materials in shop
reduced flying tentacle monster health
numerous other small fixes


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