About This File
Credits
Vagonumero13:Â rdbtool, g1mtools and REDELBE
Team Ninja: For character models
qg1t tool
Rev_an on Twitch: For having me go back to the blood mods and made me realize that I need to some how separate the Battle Damage files.
Me talking to Rev_an on my live-stream: "I'm not sure why the blood fades in the distance, the Mip maps are not being read properly. But I do know I can't combine 2 blood textures togeth......wait."
Now blood can be seen from a far and during fights. No more flickering, fading, and messing with your graphics card.
Drop into MaterialEditor