About This File

GENERAL ANNOUNCEMENT
Before we get started, please note: The Movies: Stunts & Effects is ABANDONWARE.
The game is freely-available for download, there is NO piracy involved in downloading it, the company that originally produced it (Lionhead Studios)
closed-up-shop in April, 2016. I have provided two different sources to acquire the game LEGALLY in the 2nd post of the Support Thread.
Thread is still Under Construction - Sorry for the delay - Take a look at the Support Thread, and comment if you care-to.
Installation
There is no "Fomod"-type installation of mods for TM:S&E - all mods must be manually installed.
If you are using JSGME (JoneSoft Generic Mod Enabler) as-recommended in the Support Thread, the recommended method is to...
(1). Disable any mods you are currently using in JSGME
(2). Extract the .7z file to the location you prefer (Desktop or wherever)
(3). Copy or cut/paste the mod folder into the "MODS" directory of your game installation
(4). Re-Enable any mods you intend to use, with JSGME
Voilà! It's just that simple.
CURRENT DOWNLOADS
Modders' Resources (Google Drive) - the "1ZVJV5T1S2xSLxl9GKjVrdMWiVz6L4PFg" link in File Downloads
Unmodified assets extracted from an unencrypted early copy of the game.
ALL of 'TM:S&E' Meshes & Textures
ALL of 'TM:S&E' .INI files
ALL of 'TM:S&E' Scene files
ALL of 'TM:S&E' animation files (using the game's existing skeleton)... early on the 'To-Do' list is a project to find a suitable skeleton replacement.
ALL of 'TM:S&E' 'StarMaker' heads (the meshes the game's basic engine uses for creating actors)
...and a collected assortment of the older, existing tools from the established 'TM:S&E' modding community
RELATED TOPICS
Installing 'The MOVIES: Stunts & Effects' ------ Support Thread Post #2
Tech-Support & F.A.Q. ---------------------------- Support Thread Post #3
ReShade: Installation & Configuration --------- Support Thread Post #4
Video-Editing Software & Post-Processing ---- Support Thread Post #5
Specific Information for Other Modders ------- Support Thread Post #6
What's New in Version 0.0.0a
Released
Moving modders'-resources to GewgleDrive (too large to host at LL, and marginally-related to the mods I intend for this thread)