Jump to content

Cezul's Blog

  • entry
    1
  • comments
    0
  • views
    842

Post #1 - Introduction


Cezul

638 views

So, in this particular post, we have one of my characters, I forget the name, but they're all either Luzec ( my name backwards ), Ona or Sophia...

Now that I think of it, this one was named Sophia. I designed her off the whole ' Princess Knight ' type of archetype. Emphasis on '"heavy" ( the armour here at, honestly, isn't very heavy looking but hey it fits the whole princess warrior thing I have going ) armour, armed with generally knightly weapons. So, some kind of pole-arm and a sword as backup..

123.png.0f05e7a354f1db9acbec93dcae62b70d.png

She's a very pretty blonde. I think I was using HDL ( Heroe De Leyenda ) Texture set if I remember right.
Her hairstyle is a classic from Oblivion if I remember right, that got ported over in Apachii Sky Hairs.
Her eyes I think are from Lind's Eye mod...

123456.png.506295dcb7da17b383165b2a1b429a80.png

I'll have to get some pose mods in the future, though. If anyone has any recommendations, i'll gladly hear them.

As for her equipments..
Both the pole axe and pole hammer are a part of Bob's Armory Skyrim
 Her armor is the Princess armor, which by the name could be difficult to find. It has HDT for the flowing cape bits, really cool in action.
I know it's a port from Vindictus, so might try searching with that.

1234.jpg.d022a66f077a5474e22274077dcbed3e.jpg

I honestly feel pole-weapons got the shit end of the stick when it came to implementation in Skyrim though. I don't know why Bethesda has it up their ass to make weapons be hardcoded into the game with deadset animation families or w/e. I'd love it if they made a CK patch that allowed modders to create their own weapon family trees with their own animations. 

Oh well. At least we have FNIS PCEA2. Just need some good animations to plug into it though. I'd make them myself but I work too damn much.

12345.png.417e75ffabcb3360caf48404759eb31e.png

And nice landscape out in the reach! the ENB I was using here was VandB
 Unfortunately this one has gone defunct over time, and would require some tinkering to get working probably with the newer .dlls
I had used this one for awhile too, had a good balance overall, but the issue with ENBs simply not handling darkness too well ( or handling it way too well ) is a hard thing to balance.
 Nowadays I just use ICBINE ;)

ScreenShot12.jpg.3423bf6dfd089ac42a7b2e1d4c447d6e.jpg


And of course, one for the peanut gallery!
 This is Loverslab after all.

Cheers!

0 Comments


Recommended Comments

There are no comments to display.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use