Jump to content

TURBODRIVER

Contributor
  • Posts

    2,726
  • Joined

  • Days Won

    10

Contact Methods

  • Twitter
    WickedWhims
  • Website
    https://wickedwhimsmod.com/

Profile Information

  • Wicked What?
  • Gender
    He/Him
  • Location
    Venus

Recent Profile Visitors

717,620 profile views
  1. ⚠️Careful! WickedWhims is now ONLY compatible with the newest game patch (1.105.297 / February 27th). If you didn't update your game, don't get the newest WickedWhims update! This most recent game patch broke a lot of script mods. If you literally don't have them all updated and compatible with the newest game patch, you won't be able to play with any mods!
  2. Hey! I believe there might be some confusion as to how the game handles its resources. Besides the Strip Club feature begin heavily dependent on many other elements of WickedWhims making the separation a lot of work with nothing to gain, once you're not interacting with the feature, it has negligent to no effect on your game's performance. The simple thing to understand is that, what's not on the screen is not affecting game's performance. Similarly to settings, what's disabled is not affecting game's performance. Strip Clubs is one of the lightest features in WW, you would be surprised what I actually had to work on to improve performance. Strip Clubs can't exist without other WW functionalities and it has no effect on WW or the game when not used. As for conflicts, once again, when the feature is not used then you won't encounter any, as everything is walled off and only activates when actually at a strip club venue. I periodically probe the game with WW to test performance on newer and older machines and ensure that everything is working well. Both load times and runtime performance are at its peak and at this moment I ran out of things I could improve. The biggest impact to performance right now is simply having GBs of content installed, especially expansion packs, it's becoming more and more obvious that installing all the packs the game has to offer really breaks things. It's not as bad as it was with Sims 3 where you had to get a warning from developers, but after 9 years and 70 packs, the game is struggling.
  3. ❤ I haven't been receiving any hateful comments actually, it's understandable people want more of what they enjoy, that's part of the fun 😄 I read as much feedback as possible from you all and adapt whenever possible. Thank you for sharing your thoughts! There's plenty of new stuff coming and even more in works that hasn't been announced. Right now I'm trying to keep things slow for my own sanity, but I don't have any plans to stop, the only path is forward 💪 I only wish I could somehow make you all aware that you need to keep all of the mods you use up-to-date because that's like 99% of the issues you report 😂
  4. WickedWhims v176e had a bug with occult Sims causing others Sims to acquire their occult from sex. That was a pretty bad bug so hopefully you weren't affected, but if you were then here's what I said in the changelog. If you suspect any Sim got affected by this, use the ww.remove_invalid_occult_stats command. This command will check every Sim in your save and remove core occult motives from Sims that shouldn't be occult. If a Sim already turned into an occult Sim, the easiest way is to use MCCC to make them human again. Changelog: https://turbodriver.itch.io/wickedwhims/devlog/535891/update-wickedwhims-v176f Oh, and I couldn't get the upload to work on LL so the download goes to itch for now.
  5. Wow, I've been at it for a few hours and there's a lot of weird stuff going on with your Sims, haven't seen something like this before. So you're mostly wrong about this having anything to do with condoms, it's actually due to some kind of inventory data corruption. Or at least it seems so on the surface, it could be more complicated. Currently I don't know why, but usage of condoms from the inventory breaks your Sims, I mean specifically the action of a condom object being removed from the inventory. And this is especially bad for Elias Foley which is an odd case. I've made some changes to how objects are used from the inventory, which solved some of the problems, but there are more unexplained cases that I managed to trigger with your Sims, that's why I specifically mention Elias Foley. I don't know why that Sim inventory in particular would behave differently, but you have something I don't understand right now. So I will have some fixes released in the future, at least for what you claimed to be the reason for the issue to occur, but there are still more things I discovered with your Sims that I need to investigate further. In any case, you can at least manually use single condoms which won't cause any issues. EDIT: I found the source of the issue so this should be resolved in an upcoming update.
  6. Hey! The underwear options were limited due to the new save system implementation that aims to use the game data types, which are limited. The new save system is significantly more stable and simply doesn't lose data anymore, where previous set underwear would just disappear. Although I've seen some rare reports of issues with underwear on the new save system, so far I wasn't provided with any information that would help me understand it. Otherwise I've made underwear usable for all outfits at all times, meaning that you can apply any set on any outfit, where previously you had to set the underwear for every outfit individually. This is to account for less slots you can assign. After asking around, of course not all agreed, but about 80% of people didn't mind the changes to the underwear system so I went with it. For you, as I assume you would have opposed it, I'm sorry to tell you that the underwear implementation had to be limited. It can still be improved from this point going forward though, so thank you for sharing your opinion.
  7. Popular? I meant you sending me a private message or email, I read them all and react or respond to them when needed. Don't be shy, you can always send me a message. I can't read the entire forum, so if you made a post somewhere, I most likely never seen it. That's correct, as I explained, there is no way to modify the tongue unless you make a custom tool for it. A new creation tool is in works to handle tongues and everything else, but I don't control over when it will be finished, I'm not making it.
  8. Hey! I don't recall you messaging me about it, but I can tell you that more tongue options are coming. The reason more options aren't yet available is the same reason you're struggling with doing it yourself. To circumvent the game limitations, the tongue had to be reimplemented in a new way. This new way is simply not handled by Sims 4 Studio and it wasn't made using it. There isn't really much I can say about handling this right now, but new universal tools for all creators are in works that will be able to handle it, and more, that Sims 4 Studio struggles with. I will do my best to have more tongue variants available as soon as possible, and a new tool to manage this and more will be out eventually too, but I don't have control over it.
  9. Hey! From my own experience playing on the newest release, Sims definitely have sex at public lots, especially night clubs. The frequency of it might be lesser than before though, as sex autonomy did get tweaked, but balancing that will take a lot of time. Instead you could try going into Sex Autonomy settings and switch the preset to High or play with individual settings you dare.
  10. I would like someone to provide step by step instructions or a video of how the underwear disappears. From what you're saying, just changing into underwear doesn't cause any issues on my side so I'm unable to do anything about it.
  11. Thanks for the suggestion, it's a good idea! I'm still looking for more ways to incorporate WW gameplay into the game features so I will look into doing this. Thanks!
  12. I will assume you play with Nisa's Wicked Perversions. You need to update that every time you update WickedWhims.
  13. I'm kind of late to this, but I can still share what this feature is about. The core idea is to make using CC clothing easier for the player, so that you don't have to use multiple outfit slots. By using the dressed up version of a clothing article (or partially undressed), you don't lose access to the undressed version while playing, as you can access it during gameplay. It's less setup in CAS and higher comfort during gameplay letting you choose what and when. This feature is currently not aiming to be used with animations, simply because undressing is free-form which means that clothing creators can use it however they want. Undressables don't need to include any nudity, they can be used as just multiple styles of the same clothing part. There are no specific rules, it's open for the creator creativity, therefore specific usages (like animations) isn't really going to happen. At least automatically or pre-planned, you can still do it manually for your own entertainment or storytelling. The actual future does involve expanding this feature to do more in gameplay and expand to more use cases. And there's more plans for more clothing support 😄 @GMac2021 I suggest you begin forming opinions once you actually know anything about the subject, not guess. These aren't opinions, you're just guessing what's happening to be upset about something. Thank you for being so involved, you really must love WickedWhims, but again I suggest you first consider learning about what you want to talk about. For example, you can ask, like the person making this topic.
  14. Hey! There's some new content before it lands here, I mostly track it for what's unfinished, but I'm sure others can mention the parts they like the most. I like the new passionate romance interactions, expanding support for sexy clothing, and reworked Attractiveness 😁 If you're considering supporting, do it to support the future development of WickedWhims, otherwise it's fine if you keep playing with the free release 😉
  15. You're right to think you see the same content way too often. The upcoming release this year has all of the background favoring mechanics removed completely except the ability to favorite animations manually. Additionally there's a new way to discover animations you have never seen before so you will be able to see plenty of new content. The mod will be a lot more random, which has its pros and cons, but hopefully the manual probability adjusting mechanics will help balance it.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use