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Uno

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  1. There's a couple of topless variations of this character, including futa, no-eyes and several other combinations with color palettes. Maybe you would want to focus your efforts on something else. P.S: Not saying you shouldn't go ahead and do your thing, I'm just letting you know if you weren't aware šŸ˜Š
  2. Changing a character's size is only possible by messing with the anim files? I've done it this way before (and only for mosters) without issues, but now I tried Lilith and all I'm getting is the big white square every-single-time :/
  3. I used to have this problem when using some modded classes, but I fixed by installing this :https://steamcommunity.com/sharedfiles/filedetails/?id=2600273722 Dunno if it is your case tho.
  4. Any guide on how to clone an existing class to a new one? There are many skins I want to try but I don't want to touch the originals.
  5. Went way back and didn't see anyone sharing this so...there u have it. Merry Christmas šŸ˜€ Anaertailin Ectoplasm.zip
  6. That may be the reason. I just tried Dan's sound replacer and the changes are very noticeable.
  7. Kind of a random question but does somebody knows if this: Gagged Madwoman Audio, it's working as intended with the current version of the game? I see no changes in my game whatsoever. All my other mods works just fine, this is the only one that's acting up.
  8. @sandra10 That's Deovolente's Ara class. It has been shared here a few times before I think...
  9. @DeathHead999 most of them, except for the ringmaster, can be found at: smods.ru note: Just don't forget to check if the mod you want got any recent revision, some of them are outdated.
  10. Does Xelsword provides this kind of "unfinished" art to his patreons too? I kinda like them more this way, without all the final shading and stuff (it's easier to tweak so they fit better with the overall art of the game).
  11. Is there someone here well-versed in .bank editing? I'm trying to replace some fx's for this custom class (The rescuer), but after doing that the game get stuck at loading whenever I activate said mod. I admit I got no clue about it so here's what I did: 1 - Got Fmod Bank Tools and unpacked the original .bank 2 - Replaced the old .wav files with new ones while keeping the original guid names (i.e "Name {ID ref}" to "Name {ID ref}"). 3 - Then repacked. The process was that simple and according fmbt's readme but it seems it's not that simple after all. Any idea what's the right procedure?
  12. I don't think so? the thing is I got my answer via dm for some reason šŸ˜… Author is Deovolente btw.
  13. Who's the author of that mod? (nvm, a kind soul shared it privately) Now a question, do resizing (downsizing in this case) a skeleton affects how the character looks in-game? i.e more blurry or so...
  14. Dan, is your Gradients Overhaul mod now gone for good? I just reinstalled my game, went to grab it again and...is not there?
  15. Hayo, quick question ? How do you manage a large collection of mods in this game? Just read that MO2 can handle D.D but I dunno at what extent...and Conexus tool is a no-go seeing that I got my copy from Epic.
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