TDA Posted September 3, 2016 Share Posted September 3, 2016 WIP-TEST version be safe.I added a several actors-Elins on Pelagius farm.They are working, one actor cooks over a campfire,There is a poor actor with its original (beggar) animation.For the test, I made an opportunity to enable a cooking animation on the player, Num 1 key.==================Requirements:0/ ELIN RACE PACK1/FNIS 6.32/SKSE3/straight hands. https://yadi.sk/d/1AftSEnguk5Vb Link to comment
PsychoMachina Posted September 4, 2016 Share Posted September 4, 2016 Nice work, TDA. What do you mean by "3/straight hands"? Link to comment
TDA Posted September 4, 2016 Author Share Posted September 4, 2016 Nice work, TDA. What do you mean by "3/straight hands"? This is idiom in my native language, which means that the person understands what he is doing. Link to comment
PsychoMachina Posted September 4, 2016 Share Posted September 4, 2016 Nice work, TDA. What do you mean by "3/straight hands"? This is idiom in my native language, which means that the person understands what he is doing. Learned something new today. Link to comment
Mookeylama Posted September 11, 2016 Share Posted September 11, 2016 freakin awesome! love it thanks!! only thing i'd suggest is giving the elins somewhere to sleep at night. right now they stop work about 9pm and go into the farmhouse to eat, but at midnight they go back out and work in the fields. be nice if they could carry little sleeping bags and lay them around that fire u made. speaking of that fire, how do i use the cooking and pot animations? edit; oh and will any of this mod interfere with the Attack of Whiterun Civil war event? Link to comment
TDA Posted September 11, 2016 Author Share Posted September 11, 2016 freakin awesome! love it thanks!! only thing i'd suggest is giving the elins somewhere to sleep at night. right now they stop work about 9pm and go into the farmhouse to eat, but at midnight they go back out and work in the fields. be nice if they could carry little sleeping bags and lay them around that fire u made. speaking of that fire, how do i use the cooking and pot animations? edit; oh and will any of this mod interfere with the Attack of Whiterun Civil war event? (go back out and work in the fields?) Strangely enough, for me, they are just eating in the house until the morning. (how do i use the cooking and pot animations) For Player there is just a test mode of the animation and AnimObj (press Num1) (Civil war event?) Not at all, why is it necessary? Link to comment
Mookeylama Posted September 11, 2016 Share Posted September 11, 2016 freakin awesome! love it thanks!! only thing i'd suggest is giving the elins somewhere to sleep at night. right now they stop work about 9pm and go into the farmhouse to eat, but at midnight they go back out and work in the fields. be nice if they could carry little sleeping bags and lay them around that fire u made. speaking of that fire, how do i use the cooking and pot animations? edit; oh and will any of this mod interfere with the Attack of Whiterun Civil war event? (go back out and work in the fields?) Strangely enough, for me, they are just eating in the house until the morning. (how do i use the cooking and pot animations) For Player there is just a test mode of the animation and AnimObj (press Num1) (Civil war event?) Not at all, why is it necessary? hmm, at about 12am, the lady Pelagius started yelling at me to leave the house. and about that same time the elins left too. so maybe they were kicked out too lol. she's a slave driver! maybe it was because i used the wait function to speed time too. i asked about the civil war because one of the worldspaces u placed elins in is called "WhiterunAttackStart03", so wondered if that might interfere w/ the attack on Whiterun Link to comment
TDA Posted September 11, 2016 Author Share Posted September 11, 2016 freakin awesome! love it thanks!! only thing i'd suggest is giving the elins somewhere to sleep at night. right now they stop work about 9pm and go into the farmhouse to eat, but at midnight they go back out and work in the fields. be nice if they could carry little sleeping bags and lay them around that fire u made. speaking of that fire, how do i use the cooking and pot animations? edit; oh and will any of this mod interfere with the Attack of Whiterun Civil war event? (go back out and work in the fields?) Strangely enough, for me, they are just eating in the house until the morning. (how do i use the cooking and pot animations) For Player there is just a test mode of the animation and AnimObj (press Num1) (Civil war event?) Not at all, why is it necessary? hmm, at about 12am, the lady Pelagius started yelling at me to leave the house. and about that same time the elins left too. so maybe they were kicked out too lol. she's a slave driver! maybe it was because i used the wait function to speed time too. i asked about the civil war because one of the worldspaces u placed elins in is called "WhiterunAttackStart03", so wondered if that might interfere w/ the attack on Whiterun You're right about the work at night, but this is probably due to occupied bed. They just go to the previous package ... Indeed let them work, I do not mind I have not reached the civil war, it is not interesting to me. Link to comment
Mookeylama Posted September 12, 2016 Share Posted September 12, 2016 i'm the same. the war does not interest me. which is why i've never played it in all these years. which is why i WAS gonna finally play it lol. i'm guessing the worldspace edit would not be much of a problem. maybe the elins would just be in the middle of the fight lol and yeah, i figured elins may've went outside because they had no beds, which is why i thought it might be nice to give them somewhere to sleep. Link to comment
TDA Posted September 12, 2016 Author Share Posted September 12, 2016 i'm the same. the war does not interest me. which is why i've never played it in all these years. which is why i WAS gonna finally play it lol. i'm guessing the worldspace edit would not be much of a problem. maybe the elins would just be in the middle of the fight lol and yeah, i figured elins may've went outside because they had no beds, which is why i thought it might be nice to give them somewhere to sleep. Them then have to give a separate new packages, plus beds.... ================================================ Now I have a practice at the hazardous plant, later. Link to comment
Mookeylama Posted September 13, 2016 Share Posted September 13, 2016 oh and the large campfire added by this mod, does not put out ambient light. so the surroundings are not lit up, like if an actor stands close to it. just look at a brazier and then your fire i've seen some camping mods that had the same problem w/ fires. but a couple fixed it i seriously love this mod tho! wish we could rate mods on this site Link to comment
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