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I might take a look at that later, but I have no idea what Skyre is since I don't use it. Well, it seems I can't get past the "bring a steel sword" bit whether I have it installed or not. Edit: The quest wants a specific id that may or may not be the only steel sword there is in your game. Might want another condition to continue quest.
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Seemingly incompatible with SkyRe and most likely any other mod that changes weapons around.
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They did a bit more than that. They wrote a new renderer for the engine (which admittedly was used for Fallout 4). The engine itself is a hell of a lot more stable as well. Is it great value for money to buy it? Not really if you owned the game without DLC, most people got it for free though. I picked up legendary edition for pennies a couple of years back.
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First bug, if you use the slavery start menu option and select to be an adventuring slave, Herran will merely shove two plugs in you and not unlock the yoke. Edit: scratch that, seems the entire equip/unequip script is broken on my end with both 2.9.2 and 3.1 beta integration. The "Stop moving around" line repeats endlessly when trying to fit a belt/collar on. It finds the plugs, equips them, then they eventually slide out while the script is trying to put something on you. Tested with slavery start from menu as well as a normal start when trying to get a delivery quest going. Here's the log going ballistic with 2.9.2 integration. error with 2.9.2.txt
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Problem is my rebellious dom got sent as a punishment and got nice dialogues during the dinner even when I took care to insult Elenwen at every turn.
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Not so. My rebellious dominant character also had the same positive remarks only during the dinner party.
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Ok, my belt code: 1 issue happens with all harnesses from expansion as well as all belts + harness from integration. This issue didn't exist in 4.04 by the way. The mod is intended for integration 3.0 beta 1 or 3.1? Currently on 3.0 beta1 due to supposed issues with 3.1
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Technically spoken: Your game is localized. it's only using english because the game is setup to use english. All languages are part of the game, unlike previous games. And as i made a mistake with the string tables that contain the languages, all languages was messed up, unless the unlocalized ESP was used which is actually only part of the installer to support modders. That it can serve as fallback if my brain fails me is nice, but not intended. So i ask everyone to use the loclaized version so if there are errors, then i can fix them because i would know about them. Thanks. My mistake. I was under the impression it was an issue with german/french/whatnot localization.
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What do you mean by that? As in it uses the original english version. I've seen people using various localized versions having the same issues with names being flipped around and so on.
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4.05, had to use the unlocalized .esp even though there's no localization on my Skyrim. For testing purposes I equipped a ebonite harness straight from devious expansion. When attempting to talk to the Master to get a delivery job, she'll start the "I'll have to remove this belt" dialogue, 'belt code: 1' will pop up in notifications, and she'll go "Hey!" and close dialogue. Also Tavish showed up in the store even though customerassist01 was disabled. The quest starts, but Master dialogue works as if he's not there, leaving me unable to interact with the two shop assistants for the rest of that game. Edit: Added log that consists of me having saved in the shop, made sure delivery was available. Equipped a white ebonite harness from devious expansion, then talked to Master. Papyrus.0.log
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I give up. Even on a fresh minimal install, new game, Tavish won't work, the mine foreman doesn't get a whip equipped and stands there with his fists raised until you console one into his inventory. The player didn't get a pickaxe when sent for punishment and so on. Customer assist 2 will randomly have the customer wander off after having ordered food, will randomly get stuck and not finish the scene and will bind the customer when he attempts to bind you. This is with 4.04 fixed, minimal load order from a fresh install, all correct versions. Looks like no matter what I do, I manage to break it somehow
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Aliases are all filled, the only NONE that can be found is CA00Begin_var. Setstage 150 does nothing to remedy it.
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Tavish scene freezes after Master has fetched him and explained who he is via dialogue. Stays at stage 55, increasing stages does nothing.
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Elisif keeps forcegreeting the conclusion of "A date with a jarl" and never returns to her daily routine. Continued forcegreeting seems to be an issue with several characters including Miss Delia and entering the Smithy. Elisif issue breaks all quests where I lose control over the character and is set to move to a spot. Character will move to Solitude at a snails pace. Edit: It seems to happen if I use gag and blindfold on her before belting, the final dialogue will end and she goes "Let's go over that again" leading to forced endless cycle of the final dialogue. If I don't gag and blindfold her, it work as intended. I can't reproduce it 100%, but rather 50% of the time.
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Enter slavery > do a delivery quest > items you got from slavery get taken on turning in quest. Same whether you're a voluntary sub/dom slave or started with the slave ship startup. Edit: Additionally, the plugs I chose didn't correspond with what I got equipped. Picked Little Helper - fighter + inflatable, got (filledsoulgem) anal, (grandsoulgem) vaginal. The issue with plugs sliding out before harness/belt is equipped still persists.