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OSL Aroused - Arousal Reborn (SSE & AE)
ppkkpp replied to ozooma10's topic in Downloads - Skyrim: Special Edition Adult Mods
There's quite a bit of stuff you could do wit that then... The sit animation could go from normal, to knees together with ankles apart, then to ankles together with knees apart. The walk could change, The idle could change. You could do away with any kind of heads up "meter" all together. Just go off visual ques. Maybe give different followers / player characters "personalities". Like one gets a combat buff when aroused, and arousal goes up when they are in combat. So you have this huge combat buff... but then you would need a downside. Maybe you can't bring up the perk point screen to allocate perks unless you get your arousal to 0 or something. Then it takes a long time to recover. (also when you have max combat buff, you should not be able to ride a horse, because blue balls.) Another one might be just the opposite. One might absolutely hate getting cucked. Another might love it. Maybe one could get aroused from using illusion magic (like they like the idea of controlling people) but that same person loses skill in illusion and sneak if they get too aroused because they can't focus. Could also modify arousal gains/losses based on https://www.nexusmods.com/skyrimspecialedition/mods/13068/?- 1196 replies
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OSL Aroused - Arousal Reborn (SSE & AE)
ppkkpp replied to ozooma10's topic in Downloads - Skyrim: Special Edition Adult Mods
Is it a trivial thing to assign different idle animations via DAR based on arousal level?- 1196 replies
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Walking, Running Animations
ppkkpp replied to VIKINGS-FAN1's topic in Request & Find - Skyrim Non Adult Mods
Catwalk is the first and still the best walk animation. For a long time You had to either have an oooold hidden mod from (either mur zik, or xp32 iirc) to make it work in 360. And then you had to port that to SSE. But now you can get new versions on the nexus that already works in 360, or just get true 360, and then the regular version works. But yeah, Catwalk ftw -
ah. no wonder I couldn't find it. thx.
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what mod is that jacket from?
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Shadows CBBE HDT bodyslide conversions (2019.02.15)
ppkkpp replied to shadow866's topic in Skyrim Adult Mods
Not sure if it's me or not... I can't get LBPan.nif to work with in-game cbbe morph sliders. (from the LH jewelry collection) tried other packs that you provided in this thread to see if it was my fault or not. Everything else I tried worked. I'm too lowly a noob to know *why* it is not working. The sliders for it all work inside bodyslide. The other pieces that I converted during the same batch build also work in game. Just curious what to do to make that last part work with the cbbe morphs in game. -
That shouldn't happen. Mine was installed just like a normal mod too, and everything shows up. Are you using ECE as well? I installed ECE and uninstalled it. I honestly can't say whether all the sliders showed up in racemenu before I started messing with ece or not. I have no experience with ece. I tried running just that and it threw an error and it took like 30 seconds to register any changes that you made to any slider. Since I don't have any experience with what ECE should do I just got rid of it. It was only after uninstalling ECE that I noticed that bodyslide was somehow gimped. I have actually found a solution for this one (of the three) the other two are still unresolved) What I did was manually delete the modorganizer>mods>racemenu folder. Then I reinstalled it. On a fresh install, the racemenu folder only had the .bsa's and the esp and a skse folder. What I deleted also included a meshes, textures, scripts and interface folder. I am not totally sure what wrote to that folder after the first install. I can only assume it was ECE somehow. But, if you ever find somebody who claims to be missing sliders, you can probably tell them to uninstall ECE and then delete the mods>racemenu folder and then reinstall racemenu.
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This is a repost from the tech support forum. some kind soul told me it would get more visibility here. So I have been avoiding learning Mod Organizer for as long as possible. I just didn't want to deal with learning all the little quirks. Whelp, I finally bit the bullet. Here are the "quirks" that don't seem to be typical. Hoping somebody may know what's up. 1)racemenu doesn't install all sliders. some stuff works, but presets for custom races and breast and butt sliders don't show up. I never had that with NMM. To install racemenu all I did was activate it in the normal way. 2)when running bodyslide from MO, skin textures are so dark that you can barely see anything but black. No it is not a missing texture texture. It is a real texture, but you sort of have to squint your eyes and put your nose on the monitor to be able to tell that. no clue why. 3)whenever I modify hdt.xml, the typical weird stuff happens like hair stapled to infinity, clothing sort of sitting in a puddle on the ground or breasts slowly growing through your back. It is all the normal glitches that you get when your computer can't handle the physics, or when you make an inefficient xml. But the thing is... these xml's are not new to me. they worked just fine before I started using MO. So... those are the three problems. I wish I could give more info, but I can't even think of anything else to say that would be helpful. I did find one post on lovers where another guy had the racemenu glitch. The thread was 3 pages long, but I didn't see a solution anywhere in there. I haven't actually read all 78 pages of this thread yet. is there an index? ;p
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[Unofficial] Bodyslide 2/Outfit Studio Tutorials
ppkkpp replied to blabba's topic in Skyrim Adult Mods
Bodyslide keeps crashing. I have narrowed it down a bunch, but I still don't know exactly what is causing it. It crashes on launch, but if I revert to the default config file, then it will open... sometimes. I think it also requires a modified config file to launch at other times. My fix has been to reinstall bodyslide, but there must be a simpler solution. Does anybody know what exactly is going on, or know if there is a way to force bodyslide to not try to open whatever I had open last so it doesn't crash itself, or what exactly I do wrong that causes it to crash in the first place? I'm pretty sure it has something to do with how all the presets don't show up all the time. I have no idea why that happens either.- 2076 replies
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- Outfit Studio
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View File latex corset by nakrulz modified the weight paint and attached custom HDT.xml to the mesh. Corset no longer jiggles Need nakrulzes original mod http://www.nexusmods.com/skyrim/mods/49350/? Submitter ppkkpp Submitted 03/09/2014 Category HDT Physics Requires Special Edition Compatible
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[Unofficial] Bodyslide 2/Outfit Studio Tutorials
ppkkpp replied to blabba's topic in Skyrim Adult Mods
If by 'offset' you mean the set offset feature aka: the box that let's you type xyz values, that feature does NOT store offsets. That feature is more or less a 'preview' feature. It makes no permanent changes. The ONLY current way to move/offset a mesh in OS is by exclusively using the move vertices tool. That tool does store offset positions but doesn't allow you to manually type in offset values (you have to mouse drag) You will need to use Nifskope/3DSMax/Blender for what your asking until OS get's update I tried moving it in niffskope too. I got the mesh to [appear] moved, but in game it still was offset. I visually (but not actually) moved it by highlighting the body mesh, then NiTriShape>Transform>Edit and manually typing in -2.55, 3.3 it looked fine, but still nada. any tips for nifskope?- 2076 replies
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- Outfit Studio
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[Unofficial] Bodyslide 2/Outfit Studio Tutorials
ppkkpp replied to blabba's topic in Skyrim Adult Mods
Replace skeleton file with new updated XPMS skeleton (inside res folder in Outfit Studio Main folder) Or use XPMSE skeleton made here by Groovtama. Or use any number of other skeletons made by users here. Another popular choice is to use Vioxsis skeleton. hmm... I seem to be having the same problem. The problem is specifically, if I delete a body from a mesh, and import a different body that was also created with bodyslide, the imported body is offset by about y-2.55 and z 3.3. If I manually move the new body that amount, and duplicate the shape the moments are not remembered, and the body is still offset. in game even though it looks fine in outfit studio. If I save it and reload it, it is offset again. The movement is not remembered.- 2076 replies
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- Outfit Studio
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[Unofficial] Bodyslide 2/Outfit Studio Tutorials
ppkkpp replied to blabba's topic in Skyrim Adult Mods
anyone know a workaround for http://code.google.com/p/bodyslide/issues/detail?id=76 that problem?- 2076 replies
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For anyone that is having trouble with this XML (boobs stapled to the air, slowly growing by the second or warping backwards 10 meters whenever you open up a dialogue box,) Try this one, it is pretty similar and it seems less cpu intense. works with 12.6 hdtPhysicsExtensionsDefaultBBP.xml