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Bernka

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  1. I was like "wait the medical school taught me otherwise" by looking at the title. By checking that wiki link I was like "👏Bravo". LOL😝
  2. Maybe try the downloader called Mipony? I'm using it to download large Mega files.
  3. It appears that if the stormcloaks won the war, the guards of some cities would be replaced by stromcloaks troops, and they do not become enforcers. My character, as a slave, dressed up fully walking in Slaverun and message kept showing that someone is reporting, yet nobody really came and did the punishment.
  4. Great mod! Btw are we going to have more chains and ropes on the prisoners?
  5. Thank you all for your help! Problem solved after rearranging!
  6. My deepest gratitude if someone could help me of my problem. I have I7 CPU with GTX 1060 and 8GB RAM. I am using skse 1.7.3, FNIS 7.0 XXL, latest Bodyslide. The mod manager is MO. I ran the FINS and bodyslides before started. The CTD happens on a starting new game with alternative start, and there seems to be no clear pattern. I tried to start as camping in wood or in property in Whiterun, both result CTD shortly after starting. Sometimes CTD when running in the wild, sometimes when in Riverwood( ths is the farest I could made). My observation is that if I remain indoor and never leave the house, the CTD will probably not occur. I suspect this is due to memory problem as its random nature, but I have already edited the relative INI file, and applied some patches. I tried to start the game with Creature Framework disabled, Slaverun Reloaded disabled, but CTD still occurs. (The example log file of the latest try has Creature Framework and Slaverun Reloaded ENABLED. Here is my load order The log is shown below, which is also avaliable in attatchment. Thanks again for anyone with any ideas! Papyrus.0.log
  7. This armor is amazzzzzzing! Thank you for your work!
  8. Members 6 posts 0 warning points ERROR(2026): Too many animations 52 (..\..\meshes\actors\character\animations\ZazExtensionPack\FNIS_ZazExtensionPack_List.txt): + -a zbfxNoose_Exit ..\ZaZAnimationPack\ZazFurnitureExit.hkx Members 6 posts 0 warning points ERROR(2026): Too many animations 52 (..\..\meshes\actors\character\animations\ZazExtensionPack\FNIS_ZazExtensionPack_List.txt): + -a zbfxNoose_Exit ..\ZaZAnimationPack\ZazFurnitureExit.h
  9. From the preview, I do love this one. Thank you for your dedication! Also looking forward to see more from you
  10. I've tried the xcross, but I don't know how to get the handcuff working. Still, you are a GOD!!!!
  11. Thanks for the well designed mod. I have reached the slavery in Solitude quest and there seems to the first bug: the quest mark ,leading me to the Solitude army officer, is on the ground instead of on the captain... I tried to skip to next quest substage but nothing happens.
  12. Would you add devious device support in this mod? I think DD has better 'equipment' than ZAZ, but surely DD might also cause more bugs....
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