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4nk8r

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  1. Download works for me? Dibella Sisterhood bodyslides 3BA.7z
  2. Sexlab p+ doesn't use SLAL or SLAL formatted animations. You need to use the Automated.SLSB.Conversions file from the Sexlab p+ download page. You also need the original SLAL animation packs installed as well.
  3. If you aren't using any exotic animation types that won't work with FNIS XXL, FNIS is still going to be the most reliable option right now. The Pandora dev was testing a new build a few weeks ago that was supposed to fix an output redirection bug, but it has yet to be released. Based on comments made since then, it likely still won't support furniture mods like MME or Zaz without external patching and FNIS involvement. A 3rd party patch does exist for Pandora and Zaz that, when combined with FNIS output and a complex merging process, is supposed to produce working Zaz furniture animations. The current process is described with MO2 in mind, but I've been experimenting with a Vortex-based method. Seems like the only FNIS output file that needs to be retained is mt_behavior.hkx, but I haven't done extensive testing of all the other resulting animations so I could be missing something. The Zaz furniture I've tested this way certainly works. It is possible this fix/file also works for MME, but I haven't been trying to use that one in my game. YMMV.
  4. I'm not sure if 100% of all animations work with it, but most that I've found do. That said, Pandora needs a Zaz furniture patch, running FNIS 1st and hanging on to mt_behavior.hkx, then overwriting everything but that file with Pandora output. Run Pandora AFTER FNIS, especially if you're using Vortex. Also make sure not to use FNIS integration in Vortex or it will just force overwrite everything you're doing in Pandora every time it detects changes with the animations files (on deploy).
  5. I didn't care for how it looked, but it didn't cause a crash.
  6. I can't find any reference to this before SLS included the feature, other than a discussion in an Apropos topic in 2016 about potential mod ideas around it. The deleted mod jfraser posted in reference to the question in the post below was Sexlab Survival. You can tell if you mouse over some of the menu buttons. They link to "https://www.loverslab.com/files/file/5914-sexlab-survival/?do=embed#" If you do manage to find a reference to it or track down the mod, please let me know as well. The feature was in SLS from at least v0.3 alpha, for which I still have a copy. Maybe @Monoman1 would be willing to comment on the source of the feature?
  7. I honestly don't know how you can be such a prolific poster on this site and still not understand how the downloads work nor how to properly install them.
  8. The very 1st page of this topic specifies all the current Sexlab versions and which game they align with.
  9. The 1.66b version of Sexlab supports 1170 natively. I use it successfully without your insane machinations. If you had DLL issues, it was because you started with an ealier/incorrect version of Sexlab.
  10. In a future version, I was wondering if it would be possible to implement a feature that takes NPC weight into account? I was taking a closer look at DW's preg maps and noticed there were 3 weight categories for each % of pregnancy. Took a closer look at SPID and it doesn't appear NAM7, weight, is something you can target yet. Hopefully that is added in a future update of it.
  11. 1.4 is still available in the downloads and, as many have pointed out, that version doesn't require POS. You're not being denied anything. Are you 13 years old?
  12. SLGP - SexLab Grass Patch UP 1.0.1.rar Not sure it if is still compatible with the latest versions of SLU+
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